In-game XMB, Trophies Confirmed for PS3 Firmware 2.40!


PS3 owners have been demanding and demanding support for in-game XMB functionality since the console launched. Sony confirmed earlier in the year that the feature was indeed in the works, but has since remained silence, even amidst all the recent rumors of its impending release and leaked sightings of it in working order. But today Sony has finally ended the silence and confirmed through its official US PlayStation blog that in-game XMB will be included as part of firmware update 2.40. But it gets even sweeter than that. Alongside the in-game XMB, firmware 2.40 will also introduce the long-awaited trophy system, the PS3’s supposed answer to Xbox 360 achievements.

The only thing left shrouded in mystery is just when exactly firmware 2.40 will be treating PS3 owners with these awesome new features. The next firmware update, version 2.36, is “coming soon” according to today’s blog post from the Director of PlayStation Network Operations, and it’ll be a minor one, simply aiming to improve “system stability when playing select PlayStation format software titles.” But no release plans have been provided or even hinted at for 2.40. Hopefully it’ll be coming within the next month, but only time will tell. Stay tuned…

Firmware (v2.36) coming soon, (v2.40) to include trophies, in-game XMB [PlayStation.Blog]

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Matt Litten is the full-time editor and owner of He is responsible for maintaining the day to day operation of the site, editing all staff content before it is published, and contributing regular news, reviews, previews and other articles. Matt landed his first gig in the video game review business writing for the now-defunct website After the sad and untimely close of BonusStage, the former staff went on to found After a short stint as US Site Manager for AceGamez, Matt assumed full ownership over VGBlogger, and to this day he is dedicated to making it one of the top video game blogs in all the blogosphere. Matt is a fair-minded reviewer and lover of games of all platforms and types, big or small, hyped or niche, big-budget or indie. But that doesn't mean he will let poor games slide without a good thrashing when necessary!