Indie Games Are Taking Over PAX Prime

IndieMegabooth

August 31st through September 2nd. That’s when indie gaming officially takes over the world. OK, maybe not the entire world. More like PAX Prime going down in Seattle, Washington next weekend.

30 independent developers will be joining forces to show off more than 30 new games in a single location — the Indie Megabooth. Muah ha ha ha! Seriously, I feel like I should be doing the Dr. Evil finger-to-lip gesture after I say the words “Indie Megabooth.” It sounds so powerful and world dominating.

True to its name, the Megabooth will be the largest indie booth ever assembled (muah ha ha…whoops, sorry about that), bringing together so many developers from across the globe that it could theoretically transform into a 200 foot tall robot of indie gaming awesomeness.

We’ve already covered a few of the games attendees will be seeing on the show floor, including Toki Tori 2, Snapshot, Mark of the Ninja and Vessel (and soon we’ll have more on Guacamelee! in a Q&A with DrinkBox Studios), but that’s only scratching the surface. Click that sideways triangle you know as the Play button on the video below for a preview montage of all the different games scheduled to appear at the Megabooth.

About the Author

Matt Litten is a 28 year old from-the-womb gamer turned video game reviewer/blogger and current editor/owner/operator of VGBlogger.com. Matt got his first taste of gaming as a youngster on the NES and Atari, and the rest is history from there. In 2004, three years removed from high school and still looking for a career direction in life, Matt landed his first gig in the video game review business writing for the now-defunct website BonusStage.com. After the sad and untimely close of BonusStage, the former staff went on to found VGBlogger.com, and after a short stint as US Site Manager for AceGamez Matt turned his attention to VGBlogger, and to this day is dedicated to making it one of the top video game blogs in all the blogosphere. Matt is a fair-minded reviewer and lover of games of all platforms and types, big or small, hyped or niche, big-budget or indie. But that doesn't mean he will let poor games slide without a good thrashing when necessary.