Infinite Crisis is Already Shutting Down


Well that didn’t last long.

While Infinite Crisis has been playable in closed or open beta since 2013, the free-to-play DC Comics MOBA only just launched into its official live service, including a release on Steam, in late March. Now, only a couple months later, Turbine has announced plans to shut the game down on August 14, 2015. So you might as well start calling it “Finite Crisis”, because the game won’t be around much longer.

The speed of its collapse is a shocker, but in the grand scheme of things it’s not surprising that Infinite Crisis has struggled to find its niche in an oversaturated genre ruled by the likes of Dota and League of Legends, with Blizzard bringing even more MOBA competition to the market now that Heroes of the Storm has launched. To me, it always felt like the game overstayed its welcome in beta. There seemed to be genuine interest surrounding the title when it started open beta last year, but by the time the game left beta it was clearly too little, too late.

While the game will remain playable for free until August 14th, Turbine has ceased all development as of today, so you can say goodbye to all hope of ever seeing any of the unreleased champions.

If you bought either the Starter Pack or the Elite Pack on Steam, Steam Customer Support is now accepting refund requests. Additional questions and concerns about the closure can be submitted directly to Turbine customer service at

Farewell, Infinite Crisis. We hardly knew ye.

Source: Infinite Crisis Closing: August 14th, 2015 [Infinite Crisis]

About the Author

Matt Litten is the full-time editor and owner of He is responsible for maintaining the day to day operation of the site, editing all staff content before it is published, and contributing regular news, reviews, previews and other articles. Matt landed his first gig in the video game review business writing for the now-defunct website After the sad and untimely close of BonusStage, the former staff went on to found After a short stint as US Site Manager for AceGamez, Matt assumed full ownership over VGBlogger, and to this day he is dedicated to making it one of the top video game blogs in all the blogosphere. Matt is a fair-minded reviewer and lover of games of all platforms and types, big or small, hyped or niche, big-budget or indie. But that doesn't mean he will let poor games slide without a good thrashing when necessary!