Introducing BioShock 2’s Scout Plasmid

One of the coolest new Plasmids coming to BioShock 2 is the Scout Plasmid. This Plasmid will allow you to step outside of your body and stealthily roam about Rapture as an undetectable “scout.” Even in scout form you will still have access to all of your other Plasmids too, which you can use to spring traps on unsuspecting Splicers before being returned to your physical self.

Watch the Sinclair Solutions ad below for a taste of what the Scout Plasmid can do, and also don’t forget to stop by The Cult of Rapture for a brief Q&A and a new “Voices From BioShock 2” radio diary explaining even more.

The Scout Plasmid [The Cult of Rapture]
Voices from BioShock 2 Continues with the Scout Plasmid [The Cult of Rapture]

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Matt Litten is the full-time editor and owner of VGBlogger.com. He is responsible for maintaining the day to day operation of the site, editing all staff content before it is published, and contributing regular news, reviews, previews and other articles. Matt landed his first gig in the video game review business writing for the now-defunct website BonusStage.com. After the sad and untimely close of BonusStage, the former staff went on to found VGBlogger.com. After a short stint as US Site Manager for AceGamez, Matt assumed full ownership over VGBlogger, and to this day he is dedicated to making it one of the top video game blogs in all the blogosphere. Matt is a fair-minded reviewer and lover of games of all platforms and types, big or small, hyped or niche, big-budget or indie. But that doesn't mean he will let poor games slide without a good thrashing when necessary!