Iwata Asks Treasure About Sin & Punishment: Star Successor

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The latest installment of Iwata Asks went live on the official Wii website this week, and in it Nintendo President and CEO, Satoru Iwata chats with key members of the Treasure development team working on the upcoming Wii title Sin & Punishment: Star Successor.

From what I’m told, Treasure doesn’t do many interviews, so if you’ve been a fan of their work this is a can’t-miss read. You’ll learn more about the painful development process behind the N64 original, how the new Wii sequel will run at a smooth 60 frames per second, and how the game’s difficulty had to be balanced according to multiple control schemes (Wii Remote & Nunchuk, GameCube Controller, and Classic Controller). Nintendo actually had to ask Treasure to make the game more difficult — go figure!

Iwata Asks: Sin & Punishment: Star Successor [Wii.com]

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