KickBeat’s Getting an Electronic Super Joy-Infused Steam Edition


After making its debut a few months back on PS3 and Vita, Zen Studios’ experimental rhythmic fighting game KickBeat is now officially on for a personal computer release via Steam.

KickBeat Steam Edition will launch January 20th for $9.99, expanded with new content, features, and updates based on player feedback from the original PSN version. All the standard Steam features will be supported–achievements, cloud saves, and trading cards–in addition to customizable keyboard controls and gamepad support. The Zen team is also tweaking the progression to ease the difficulty curve at higher levels of play, add an advanced difficulty to Free Play mode, and allow access to Beat Your Music mode earlier on in the campaign (no more having to complete the campaign to unlock the music analyzer for creating custom tracks from your personal music library!).

Even cooler, Zen Studios has established an indie collaboration to feature additional music from Michael Todd’s hardcore 2D platformer Electronic Super Joy. Six tunes from EnV’s Electronic Super Joy soundtrack will now be included as part of the single player campaign alongside existing music from artists like Pendulum, Marilyn Manson, Papa Roach, Rob Zombie, Celldweller, Blue Stahli, and Shen Yi.

For the moment it appears that all of these extras will be exclusive to Steam, but I’m double checking with Zen Studios to confirm if there are any plans to eventually bring any of this content back to PSN users.

[nggallery id=3123]

About the Author

Matt Litten is the full-time editor and owner of He is responsible for maintaining the day to day operation of the site, editing all staff content before it is published, and contributing regular news, reviews, previews and other articles. Matt landed his first gig in the video game review business writing for the now-defunct website After the sad and untimely close of BonusStage, the former staff went on to found After a short stint as US Site Manager for AceGamez, Matt assumed full ownership over VGBlogger, and to this day he is dedicated to making it one of the top video game blogs in all the blogosphere. Matt is a fair-minded reviewer and lover of games of all platforms and types, big or small, hyped or niche, big-budget or indie. But that doesn't mean he will let poor games slide without a good thrashing when necessary!