Lost Planet Update Coming Next Month

Lost PlanetIf you’ve played Lost Planet online at all since it released earlier in January for the 360, you’ll probably have noticed that some of the multiplayer package could’ve used some extra fine tuning. Well, Capcom obviously noticed this as well, as today it has announced that a game update that will fix some bugs and add in some new multiplayer features is on the way for a global release on March 9th. Full patch details as provided by Capcom today can be found listed below:

New Features:

In the pre-game lobby, a country flag icon will be shown next to the Gamertag of each player. This will be especially helpful for determining location of the match host.

In the pre-game lobby, an icon will be added next to each player’s Gamertag, indicating connection strength, speed and rating.

In Team Elimination, Post Grab and Fugitive modes, an indicator will be added next to the Gamertag of the person who is speaking.

At the post-match Results screen, an indicator will be added next to the Gamertag of the person who is speaking.

At the post-match Results screen, Gamertags of the players who have left the session will be darkened.

Bug Fixes:

Sometimes in Fugitive mode there would be multiple Fugitives instead of just one — Fixed

Occasionally, if an error occurred on the lobby screen, another lobby screen would be displayed on top of it — Fixed

Sometimes when there was a long delay/lag, the game would hang at the transition screen going from the lobby to the game and then reboot — Fixed

Sometimes when there was a long delay/lag, depending on the console, certain players in the match would become invisible for the duration of the match — Fixed

Sometimes post-match Results screens would show players who did not participate in the match — Fixed

Starting a taunt animation during a reload shortened the reload time as an exploit — Fixed

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