Massive Early Access Update Takes Divinity: Original Sin From Alpha to Beta

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For multiple reasons, it is an exciting time to be a fan of classic CRPGs. Divinity: Original Sin, currently available in Early Access on Steam, has been updated with an absolutely ginormous patch which effectively brings the game into its beta build. That’s great news on its own. Over 400 improvements and feature additions have been implemented to now offer the game’s first 20 hours of content, so Early Access adopters are in for a real treat.

But more importantly the update from alpha to beta signifies that the game has entered the final stages of development and is drawing oh so tantalizingly close to its full launch later this spring. You’ve got something to enjoy now, and even more to look forward to in the near future. It’s the best of both worlds!

The full changelog is far too extensive to list out, but here are some of the main highlights:

• 28 exciting new talents, including such fun things like the Lone Wolf perk, which gives a player super abilities, but makes it impossible for him or her to hire companions.

• More than 60 new skills, allowing for a new brand of synergies, such as combining the Invisibility skill with Pickpocketing.

• A new witchcraft skill tree that can be combined with other skills to deadly effect.

• New areas to explore, new foes to fight, new items to find & new secrets to discover.

• A brand new character creation screen with new presets such as the Shadowblade or the Wayfarer, and an enormous amount of customisation options.

• More environmental interactions – you can smash or burn doors, pickpocket characters & use staffs to electrify pools of water. Or how about burning wooden chests to get the loot inside?

• Improved AI, user interface, graphics, loading times, performance and stability mean playing Divinity: Original Sin has never been this smooth.

• A truckload of new sound effects & music tracks.

And here’s a new trailer if you’d like to see what these enhancements look like in action.

About the Author

Matt Litten is the full-time editor and owner of VGBlogger.com. He is responsible for maintaining the day to day operation of the site, editing all staff content before it is published, and contributing regular news, reviews, previews and other articles. Matt landed his first gig in the video game review business writing for the now-defunct website BonusStage.com. After the sad and untimely close of BonusStage, the former staff went on to found VGBlogger.com. After a short stint as US Site Manager for AceGamez, Matt assumed full ownership over VGBlogger, and to this day he is dedicated to making it one of the top video game blogs in all the blogosphere. Matt is a fair-minded reviewer and lover of games of all platforms and types, big or small, hyped or niche, big-budget or indie. But that doesn't mean he will let poor games slide without a good thrashing when necessary!