Metal Gear Online Beta Goes Offline

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Man, this Metal Gear Online beta — you know, the beta test that was supposed to begin today — is already falling apart at the seams, and it hasn’t even started yet! Join with me in sorrow fellow MGS fans and eager MGO beta participants, as the MGO beta has been delayed, per this statement from Konami on the official MGO teaser site:

We would like to thank all players for their keen interest in taking part in the beta test. However, we regret to inform you that due to extraordinary levels of traffic from all around the globe, we have been unable to run the service to the level we expected. As a temporary measure, we will be deferring the European [and US] public beta test and start it once we stabilize our server. We would like to apologize for all inconveniences as well as confusion caused.

I know, sucks right? I was all ready to get up this morning and log in, but obviously that ain’t happening now. But hey, this is the point of running a beta test, is it not? To test their servers, catch these problems ahead of time and nip them in the bud before the game is finished? That’s what a beta test is for, so even though it sucks to wait this should be a good thing in the long run. And thankfully the delay shouldn’t be too long anyway. Konami has also issued an updated schedule alongside the aforementioned delay notice indicating that the beta is currently set to go live on Friday, April 25th and run through May 11th, so if those dates hold firm the delay will only be a few days.

Important Notice for all Metal Gear Online Premier Beta Players – Metal Gear Online Teaser Site

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Matt Litten is the full-time editor and owner of VGBlogger.com. He is responsible for maintaining the day to day operation of the site, editing all staff content before it is published, and contributing regular news, reviews, previews and other articles. Matt landed his first gig in the video game review business writing for the now-defunct website BonusStage.com. After the sad and untimely close of BonusStage, the former staff went on to found VGBlogger.com. After a short stint as US Site Manager for AceGamez, Matt assumed full ownership over VGBlogger, and to this day he is dedicated to making it one of the top video game blogs in all the blogosphere. Matt is a fair-minded reviewer and lover of games of all platforms and types, big or small, hyped or niche, big-budget or indie. But that doesn't mean he will let poor games slide without a good thrashing when necessary!