Metal Gear Online Gets Team Sneaking Mode, Headshots Only Rule


Hey, guess what? On Friday while everyone was too busy celebrating independence with cookouts and fireworks to notice, Konami went ahead and snuck in the first significant game update for Metal Gear Online as a nice 4th of July treat!

Two new features have been added as part of the update. There is now a brand new Team Sneaking match type, which is basically a combination of the existing Capture Mission and Sneaking Mission match types. One team is equipped with stealth camo (it’s not the same as Snake’s OctoCamo, it’s more like the Metal Gear Mk.II’s cloaking camo) and must either eliminate all enemies from the opposing team or capture the KEROTAN or GA-KO and return it to home base, and the other team has to kill all members of the sneaking team or defend the KEROTAN and GA-KO for the duration of the time limit. I’ve tested it out for a few rounds and it’s a great addition. It’s definitely one of the quicker match types to get into, no round I’ve played so far seemed to last more than 5-10 minutes.

The second new MGO feature is the Headshots Only match rule. Targeted for more advanced players, the Headshots Only rule, when turned on, makes it so only headshots count as kills. If you kill another player without a headshot, you die. Simple as that. The Metal Gear Online online manual has all the details.

Metal Gear Online Online Manual [Kojima Productions]

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