Mini Ninjas Return For a Kinect-Exclusive XBLA Adventure

MiniNinjasAdventures

IO Interactive’s Mini Ninjas, in my opinion one of the greatest (and cutest) sleeper games of this console cycle, is finally getting a much-deserved follow-up. Unfortunately it’s not the full-fledged sequel I’ve personally been hoping for, but any new Mini Ninjas game is a-okay with me.

Mini Ninjas Adventures, due for a June 29 Xbox Live Arcade release (it’ll cost 800 MS Points), is a full-body, family-friendly arcade ninja romp exclusively designed for Kinect by developer Side-kick Motion Games. On name alone, Square Enix and IO couldn’t have picked a more fitting studio to create this game.

”We’re excited to be bringing Mini Ninjas Adventures to Kinect for the first time,” said Sarah Hoeksma, VP Brand, Square Enix Europe. “We’ve created a completely new Xbox® Live Arcade game, using the extremely charming Mini Ninjas brand, which we feel delivers fun family gaming to the living room.”

“We are thrilled to be working with Square Enix and IO Interactive. Bringing Hiro to life using Kinect gave us an excellent opportunity to use our passion for motion games to create a deep arcade title that is fun for all” said Asaf Sela, founder and creative director of Side-kick.

Pint-sized ninja warrior Hiro returns for a charming new tale that will see him slashing, ninja starring and samurai ass-kicking through 21 levels of arm-flailing arcade fun, on a quest to save his ninja pals held captive by the Samurai Warlord…and to show that damned Fruit Ninja who the real Kinect ninja master is.

Players will use full-body gestures and voice commands to complete mini-game challenges and defeat enemies and bosses, upgrading Hiro’s ninja skills along the way using a character customization system.

And yes, Hiro still is cute as a button.

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