Next GTTV Episode to Unveil First Call of Duty: World at War Footage (and more…)

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Call of Duty: World at War hasn’t even been formally announced by Activision yet (it just got an unveil in some Xbox 360 magazine I believe), but we’re already about to get our eyes on the first footage of the game in action. The next episode of “GameTrailers TV with Geoff Keighley” airing Friday, June 20th, at 1:00am ET/PT, will unveil just that, world-exclusive gameplay footage from the next Call of Duty.

After the brilliance of Call of Duty 4, World at War will have a lot of expectations to live up to. But frankly, considering its taking the series back to WWII and switching development hands back to Treyarch, I’m not entirely optimistic. Sorry, if Infinity Ward doesn’t develop it, it’s not a “real” Call of Duty if you ask me. World at War is being built around the CoD4 engine at least, so that gives me confidence it won’t be as forgettable as CoD3 was. I guess we’ll get a better idea on Friday.

On a side note, the June 20th episode of GTTV will also play host to a few other exclusive game reveals. The first-ever gameplay footage from THQ’s UFC 2009 and EA Pandemic’s The Lord of the Rings: Conquest will be premiered, in addition to some special Star Wars exclusive from Lucas Arts. Sounds like it’ll be one great show!

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Matt Litten is the full-time editor and owner of VGBlogger.com. He is responsible for maintaining the day to day operation of the site, editing all staff content before it is published, and contributing regular news, reviews, previews and other articles. Matt landed his first gig in the video game review business writing for the now-defunct website BonusStage.com. After the sad and untimely close of BonusStage, the former staff went on to found VGBlogger.com. After a short stint as US Site Manager for AceGamez, Matt assumed full ownership over VGBlogger, and to this day he is dedicated to making it one of the top video game blogs in all the blogosphere. Matt is a fair-minded reviewer and lover of games of all platforms and types, big or small, hyped or niche, big-budget or indie. But that doesn't mean he will let poor games slide without a good thrashing when necessary!