NYC Becomes a Real Urban Jungle in Crysis 3


Many players were disappointed by the narrower focus of Crysis 2‘s New York City setting compared to the open jungle landscapes of the first game. I didn’t see it that way as the jungle setting of the original just served to make getting from point A to point B longer and more tedious and, to me, the levels in the sequel provided more than enough opportunity to try different approaches and had a verticality that simply offered a different type of freedom of exploration.

But, as any good developer should do, Crytek appears to be shooting for a happy medium with the next installment, Crysis 3, officially confirmed for a spring 2013 launch on PC, PS3 and Xbox 360.

Crysis 3 will return to The Big Apple, however this time the city often referred to as an urban jungle will literally be an urban jungle, open to the sandbox gameplay players crave. Prophet is back with a hunger for revenge in the year 2047, this time, as the ultimate hunter that he has become, armed with a deadly composite bow and an even more badass Nanosuit. The corrupt Cell Corporation has confined the city within a Nanodome called the New York City Liberty Dome, a quarantined zone divided into seven areas–known as the Seven Wonders–of dense rainforests, treacherous rivers and mucky swamps.

“Crysis 3 is a thrilling mix of sandbox gameplay, advanced combat and hi-tech human and alien weaponry that shooter fans will love,” said Cevat Yerli, Chief Executive Officer of Crytek. “Leveraging the latest CryENGINE technology, we’re able to deliver seven unique themes that offer stunning and visually loaded gameplay experiences. We cannot wait until people get their hands on the game.”

Crysis 3 isn’t due out until next year, but EA and Crytek aren’t waiting to sucker early adopters into throwing down for pre-order incentives. Pre-ordering the game now via or participating retailers will score you a special version of the game called the Hunter Edition, which will ship with early multiplayer access to the new composite bow, a unique bow skin, a Hunter Nanosuit module, three exclusive dog tags and bonus multiplayer XP up to level 5 for the standard retail price of $59.99.

Yet to be named “select retailers” will also be offering these pre-order perk packs:

· Stalker Pack – Includes the base game, all Hunter Edition content and the following early multiplayer unlocks: for players who like to stalk their prey from the shadows the Stalker Pack provides early multiplayer access to the deadly semi-auto Jackal shotgun. This powerful, close-range shotgun comes with a unique silencer attachment, custom weapon skin and two exclusive themed in-game dog tags.

· Overkill Pack – Includes the base game, all Hunter Edition content and the following early multiplayer unlocks: the Overkill Pack features early multiplayer access to the Typhoon assault weapon and skin. Spewing 500 rounds a second, the Typhoon gives players the ability to go guns blazing to take back the Liberty Dome. Also included are two exclusive Overkill themed in-game dog tags.

· Predator Pack – Includes the base game, all the Hunter Edition content and the following early multiplayer unlocks: the Predator Pack delivers early multiplayer access to the Feline submachine gun and exclusive camo. With an extremely fast rate of fire and a 60 round magazine the Feline is highly effective and deadly, at short range.

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About the Author

Matt Litten is the full-time editor and owner of He is responsible for maintaining the day to day operation of the site, editing all staff content before it is published, and contributing regular news, reviews, previews and other articles. Matt landed his first gig in the video game review business writing for the now-defunct website After the sad and untimely close of BonusStage, the former staff went on to found After a short stint as US Site Manager for AceGamez, Matt assumed full ownership over VGBlogger, and to this day he is dedicated to making it one of the top video game blogs in all the blogosphere. Matt is a fair-minded reviewer and lover of games of all platforms and types, big or small, hyped or niche, big-budget or indie. But that doesn't mean he will let poor games slide without a good thrashing when necessary!