Oh dear, here we go with this shady downloadable content thing again. Capcom has announced plans for a post-launch DLC add-on for Resident Evil 5 today and it reeks of blatant nickle and diming.
The good news is that the add-on will introduce online competitive multiplayer to RE5 in the form of a four-player Versus mode, which is essentially a modified version of the unlockable Mercenaries mini-game with two match types: a point-based Slayer’s Rule match of who can kill the most Majinis and a 1-v-1 or 2-v-2 round of Survivor’s Rule in which players hunt each other. Players will be able to play as Chris, Sheva and “secret” characters like Jill and Wesker.
The bad news in all of this is that Capcom will be charging for this add-on when it releases “a few weeks after Resident Evil 5 is available.” Sure, it’ll be fairly easy on the virtual wallet at only $4.99 on PSN and 400 MS Points on Xbox Live, but the thing I take issue with is Capcom announcing this DLC before launch for a release just after launch, which means the mode was probably something deliberately held back from the on-shelf product in order to charge players for later. That type of nickel-and-dime DLC just seems wrong to me.