Original Crysis Comes to PSN and XBLA Next Month

There have been rumor rumblings about a console port for the original Crysis for some time now, especially with Crysis 2 launching as a multi-platform title earlier in the year. Well, it’s finally happening — and fast!

Next month, EA and Crytek will release “modified and enhanced” PS3 and Xbox 360 versions of the Crysis single-player campaign running on CryENGINE3 tech. That means new lighting effects, stereoscopic 3D support, as well as other graphical and control optimizations just for consoles. Surely it won’t run on the level of Crysis PC at full spec, but not many PC gamers can even run it full spec to begin with. Judging from the trailer up top, it looks on par with Crysis 2 on consoles, and that tops pretty much every other console FPS, save for maybe Killzone 3.

“We are extremely proud of what we were able to accomplish with Crysis. We set out to create a next-generation FPS and delivered a PC experience that became a benchmark for quality – and still is for many gamers even four years later,” said Cevat Yerli, CEO of Crytek. “By bringing the single-player campaign to console, we believe we are again setting a new standard for quality in downloadable gaming.”

Crysis will be out in October exclusively as a digital download on PlayStation Network and Xbox Live Arcade, and it will sell for $19.99 / 1600 Microsoft Points.

We published an interesting Crysis 2 discussion review earlier this year and got into a bit of an argument over the game being “consolized” compared to the original. Personally, I still prefer the changes Crysis 2 made regardless of platform, but it’s all moot because both are phenomenal FPS experiences. It’s just great that console gamers will now finally be able to play one of the defining games of the past decade.

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Matt Litten is the full-time editor and owner of VGBlogger.com. He is responsible for maintaining the day to day operation of the site, editing all staff content before it is published, and contributing regular news, reviews, previews and other articles. Matt landed his first gig in the video game review business writing for the now-defunct website BonusStage.com. After the sad and untimely close of BonusStage, the former staff went on to found VGBlogger.com. After a short stint as US Site Manager for AceGamez, Matt assumed full ownership over VGBlogger, and to this day he is dedicated to making it one of the top video game blogs in all the blogosphere. Matt is a fair-minded reviewer and lover of games of all platforms and types, big or small, hyped or niche, big-budget or indie. But that doesn't mean he will let poor games slide without a good thrashing when necessary!