Otherland Gamescom 2011 Trailer

Based on Tad Williams’ virtual reality novel series of the same name, Otherland is an upcoming multiverse MMORPG from gamigo and dtp entertainment.

Otherland has been in development on the Unreal 3 engine since 2006, but will finally be available in free-to-play format across Europe and North America next year. Beta testing is set to begin Q1 2012. Register for an invite today at Otherland-Game.com.

More about Otherland:

Otherland features lush landscapes, highly-detailed character models and top-notch effects thanks to the state-of-the-art technology of the Unreal Engine 3. The developers had a wealth of material to draw upon when creating the highly-varied mulitverses. There is little to limit the imagination in virtual reality, making an endless variety of settings imaginable. “Eight Squared” is a classic medieval world with fairy-tale castles and massive chess pieces floating the air. Mars is hardly a red wasteland but instead boasts impressive Oriental buildings. Additional worlds are already in development.

The “non-targeting system” makes fighting in Otherland focused on the action. The game features long-range weapons such as bows or guns as well as weapons designed for melee combat such as clubs, swords and lances. Attacks are not aimed at a specific target, so sweeping blows or mighty swings will hit all enemies within range! Position and separate targeting are important aspects of battles, making them far more dynamic and intuitive.

Socializing plays a huge role in Otherland. In the colorful neon gorges of the “Lambda Mall”, players can make plans to meet up for a chat in one of the many bars to unwind from the hubbub of battle. They can also take part in a variety of mini-games such as dancing competitions or aerial combat. The Lambda Mall is a central meeting place, a shopping center and a place for relaxation, all rolled into one.

Those who prefer to have their own private place to relax can create their own little realm in “MyLand”. Throughout the multiverse, players can gather what is known as “eDNA” from opponents. After collecting enough eDNA, they will be able to place, among other things, creatures to protect them in the MyLand.

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Matt Litten is the full-time editor and owner of VGBlogger.com. He is responsible for maintaining the day to day operation of the site, editing all staff content before it is published, and contributing regular news, reviews, previews and other articles. Matt landed his first gig in the video game review business writing for the now-defunct website BonusStage.com. After the sad and untimely close of BonusStage, the former staff went on to found VGBlogger.com. After a short stint as US Site Manager for AceGamez, Matt assumed full ownership over VGBlogger, and to this day he is dedicated to making it one of the top video game blogs in all the blogosphere. Matt is a fair-minded reviewer and lover of games of all platforms and types, big or small, hyped or niche, big-budget or indie. But that doesn't mean he will let poor games slide without a good thrashing when necessary!