Painkiller Devs Unleash Bulletstorm

Bulletstorm.jpg

People Can Fly, the development studio behind the Painkiller games, is working on an original IP with Epic Games and EA. Bulletstorm, due for 2011 release on PC, PS3 and Xbox 360, is a new FPS described as a “blood symphony of gunplay and carnage,” promising big guns, chaotic action, and hordes of nasty mutants to dispatch. So yep, sounds a lot like Painkiller, which is fine by me.

There aren’t many details to go on at the moment, but early on the game’s hyped feature is what’s being called “kill with skill” gameplay. You will be able to perform a variety of different “skillshots” and earn points for killing baddies in creative ways. Then, points can be used to upgrade your character and unlock weapons, in turn allowing you to pull off even crazier skillshots.

Watch out for more Bulletstorm details as the year progresses.

“Bulletstorm is the kind of game we love to make because it’s pure, unadulterated entertainment,” said Epic Games President Dr. Michael Capps. “People Can Fly has created a wildly fun first-person shooter that looks gorgeous running on the latest Unreal Engine 3 technology, and the skillshot system is a welcome addition to the genre. We can’t wait to see how everyone reacts to seeing Bulletstorm.”

“We’re very excited to work with Epic Games and People Can Fly on this new project. The first time we laid eyes on Bulletstorm, we instantly knew this is going to be the next big hit from these two great studios delivering yet again an entirely new experience for shooter fans,” said Senior Vice President and General Manager of EA Partners, David DeMartini.

Image Source: Game Informer

About the Author

Matt Litten is the full-time editor and owner of VGBlogger.com. He is responsible for maintaining the day to day operation of the site, editing all staff content before it is published, and contributing regular news, reviews, previews and other articles. Matt landed his first gig in the video game review business writing for the now-defunct website BonusStage.com. After the sad and untimely close of BonusStage, the former staff went on to found VGBlogger.com. After a short stint as US Site Manager for AceGamez, Matt assumed full ownership over VGBlogger, and to this day he is dedicated to making it one of the top video game blogs in all the blogosphere. Matt is a fair-minded reviewer and lover of games of all platforms and types, big or small, hyped or niche, big-budget or indie. But that doesn't mean he will let poor games slide without a good thrashing when necessary!