PayDay Returns for a Second Heist

PayDay2

Overkill Software’s squad-based crime shooter PayDay: The Heist, which turned out well but was soon overshadowed by multiplayer FPS juggernauts Battlefield 3 and Modern Warfare 3, is getting a sequel this summer on PC (via Steam), PlayStation Network and Xbox Live Arcade, as part of a partnership between Starbreeze Studio, Overkill’s parent company, and publisher 505 Games.

PayDay 2 brings back the original heist crew of Dallas, Hoxton, Wolf and Chains who are ready to start a new crime spree in Washington D.C. Players will strap on their favorite mask as one of four professions and attempt to cash in on big scores in dynamic 4-player co-op capers, from knocking off convenience stores and kidnapping valuable targets, to robbing banks and pulling off elaborate cyber crimes. Once the heat is off after a successful hit, players will use their ill-gotten loot to buy and modify weapons, obtain and customize new masks, and upgrade their character with new skills.

Here’s a more thorough dossier outlining PayDay 2‘s updated features, accompanied by a teaser trailer and some early screenshots.

New Gameplay Features:

• CRIMENET – The dynamic contract database lets gamers pick and choose from available jobs by connecting with local contacts such as Vlad the Ukrainian, shady politician “The Elephant” and Mexican drug trafficker Hector, all with their own agenda and best interests in mind. CRIMENET features dozens of varied, exciting jobs and as the player progresses, new contacts with new jobs become available.

• Choose Your Profession – As players progress they can invest in any of four special professions: the Mastermind, the Enforcer, the Ghost and the Technician. Each features a deep customization tree of associated skills and equipment to master and they can be mixed and matched to create the ultimate heister.

• PAYDAY Loot – Finishing a job isn’t just an accomplishment to be proud of. After a successful heist gamers will also earn rare and powerful new equipment such as masks, weapons mods, mask modifications and a variety of other accessories.

• Weapons and Modifications – A brand new arsenal for the serious heister covering everything from sniper and assault rifles to compact PDWs and SMGs. Once players have settled for a favorite, they can modify it with optics, suppressors, fore grips, reticles, barrels, frames and stocks – all of which will affect the performance of their weapon. There are also purely aesthetic enhancements – why not go for the drug lord look with polished walnut grips for your nine?

• Mission Assets – Every job has a set of purchasable assets that can alter and enhance the heist such as a faster escape car, blueprints or even inside help.

• Character Upgrades – The signature PAYDAY mask can now be customized into tens of thousands of different combinations, color and material variations and there is a bigger selection of gear to wear for the discerning high-fashion heister.

• Multistage Jobs – Many contracts feature several separate stages allowing for mission forks and different outcomes depending on what the players accomplish in each individual stage.

Key Gameplay Features:

• Rob Banks With Friends – Players must choose their crew carefully because when the job goes down they will need the right mix of skills on their side.

• PAYDAY Gun Play and Mechanics on a New Level – Firing weapons and zip tying civilians never felt so good.

• Dynamic Scenarios – No heist ever plays out the same way twice. Every single scenario has random geometry or even rare events.

• Character Progression – Gamers begin as dime store thieves and as the game progresses they unlock new skills, weapons, accessories and masks, eventually becoming legendary robbers.

• Play It Your Way – Each job allows for multiple approaches such as slow and stealthy ambushes to running in guns blazing. Players hit the target any way they want and watch as the heist unfolds accordingly.

• AI Director – PAYDAY 2’s new AI director breaks new ground and requires even more from the dedicated co-operative player base. Enemies will devise strategies in response to player action like flash banging, breaching tactics, freeing hostages and even recovering loot bags. Let’s do this!

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About the Author

Matt Litten is the full-time editor and owner of VGBlogger.com. He is responsible for maintaining the day to day operation of the site, editing all staff content before it is published, and contributing regular news, reviews, previews and other articles. Matt landed his first gig in the video game review business writing for the now-defunct website BonusStage.com. After the sad and untimely close of BonusStage, the former staff went on to found VGBlogger.com. After a short stint as US Site Manager for AceGamez, Matt assumed full ownership over VGBlogger, and to this day he is dedicated to making it one of the top video game blogs in all the blogosphere. Matt is a fair-minded reviewer and lover of games of all platforms and types, big or small, hyped or niche, big-budget or indie. But that doesn't mean he will let poor games slide without a good thrashing when necessary!