You know, I didn’t think it could be humanly possible for Zen Studios’ pinball games to get any more addictive. Then Zen comes along and unveils Epic Quest.
Seamlessly integrating into Zen Pinball (PSN, iOS, Android) and Pinball FX2 (XBLA), Epic Quest aims to harmoniously combine Zen’s video game pinball wizardry with the obsessive loot hoarding and character leveling of a role-playing game, complimented by just the right amount of tongue-in-cheek humor and RPG parody.
Max is the heroic knight of Epic Quest‘s adventure, overlooking the table from the left side while players attempt to light up ramps and slay monsters. Players will be able to customize his gear with epic loot earned by completing table objectives and, like an RPG, experience points and equipment will carry over from game to game to build a sense of progression.
A specific launch date has not been set in stone, however Zen Studios has confirmed that Epic Quest will be available to download for Zen Pinball and Pinball FX2 sometime before the end of February. Me wants it. Me wants it right NOW!
[nggallery id=2156]
This has the potential to be a really cool genre mashup. It’ll be nice to have something to play for beyond topping your own high score.
I’m just wondering how it’ll all balance out. I mean, if you’re earning experience towards a persistent level progress, how does the table grow with the player’s level over time? Are you eventually going to hit a cap where you’re just gaining levels and nothing’s changing?
You’d hope not. What would be really cool is if the table changed completely after you hit a certain level–i.e became a new adventure. We’ll see.