Plants vs. Zombies: Garden Warfare Sprouts Exclusive Xbox One Features, Zombie Class Details

PlantsVsZombiesGardenWarfare_Gamescom2013_0001

New details, along with screenshots and video footage, have emerged from Gamescom for Plants vs. Zombies: Garden Warfare, the third-person multiplayer shooter spin-off of PopCap’s casual tower defense phenom.

PlantsVsZombiesGardenWarfare_Gamescom2013_0002

At launch, currently slated for spring 2014, Garden Warfare will be a timed exclusive to Xbox consoles. The Xbox One version in particular will feature two exclusive modes, including two-player split screen co-op (in addition to four-player online co-op) and a Boss mode built around Kinect and Xbox SmartGlass integration. In Boss mode, players will be able to join multiplayer games and command their team from a bird’s-eye view as either Crazy Dave (in his modified RV airship) or Dr. Zomboss (in his blimp of the undead), using Kinect motion and voice commands or the touch screen of a tablet device to gather sunshine drops, place healing/revive stations, call in airstrikes, and so on.

PlantsVsZombiesGardenWarfare_Gamescom2013_0003

PopCap has also revealed the zombie character classes. Members of team Zombie include: the Soldier, armed with a basic assault rifle type of weapon and a rocket launcher as a backpack; the Scientist, who fires a goo blaster and functions as the squad’s healer; the classic All-Star football player, who demolishes plants with his football cannon and has the ability to place tackling dummies as decoys and extra cover; and the Engineer, a support role equipped with a concrete launcher, different turrets and portals, a jackhammer that allows him to zip across the battlefield faster than any other zombie, and no shortage of sexy butt crack to distract/disgust his opposition.

PlantsVsZombiesGardenWarfare_Gamescom2013_0004

You can find out a whole lot more about Boss mode and the zombie classes by watching the following Gamescom trailers and behind-the-scenes videos.

About the Author

Matt Litten is the full-time editor and owner of VGBlogger.com. He is responsible for maintaining the day to day operation of the site, editing all staff content before it is published, and contributing regular news, reviews, previews and other articles. Matt landed his first gig in the video game review business writing for the now-defunct website BonusStage.com. After the sad and untimely close of BonusStage, the former staff went on to found VGBlogger.com. After a short stint as US Site Manager for AceGamez, Matt assumed full ownership over VGBlogger, and to this day he is dedicated to making it one of the top video game blogs in all the blogosphere. Matt is a fair-minded reviewer and lover of games of all platforms and types, big or small, hyped or niche, big-budget or indie. But that doesn't mean he will let poor games slide without a good thrashing when necessary!