PlayStation 4 and Xbox One Are Getting the Definitive Version of Tomb Raider

TombRaider_DefinitiveEdition

This year’s unforgettable Tomb Raider reboot is getting a “Definitive Edition” release on PlayStation 4 and Xbox One early next year. January 28th to be specific.

Tomb Raider: Definitive Edition has been completely re-built by Crystal Dynamics (in collaboration with United Front Games and Nixxes) to take advantage of the new console tech from Sony and Microsoft, including upgrades like native 1080p resolution and a “next-gen” Lara Croft model featuring TressFX hair rendering and enhanced detail. Console-specific features are being added as well, such as Kinect functionality on Xbox One for using hand gestures to rotate and inspect relics and voice commands to change weapons and menu navigation. On PS4, the game will be able to remote play stream to PlayStation Vita and the Dualshock 4 light bar will glow red and orange when Lara’s carrying a torch, or make quick flashes when Lara’s shooting guns.

All previous downloadable content, in addition to the Final Hours documentary videos and digital copies of Dark Horse’s tie-in comic and BradyGames’ art book, will also be included. Special art book packaging will be available as well for pre-order customers.

Keep reading for a more detailed list of new features to look forward to in Tomb Raider: Definitive Edition.

Lara Croft presented in unprecedented high definition detail:
– An all new Lara model created to take advantage of the power of next-gen consoles
– TRESS FX technology that delivers realistic hair simulation and motion with every strand being physically active
– Shader and lighting reworked to showcase the raw physicality of Lara’s journey through sweat, mud, and blood materials and effects

A physical world put in motion thanks to brand new hardware architecture:
– The world has been dynamically brought to life using complex physical world simulation on trees, foliage, cloth, weather, lighting and effects
– All texture resolutions have been created at 4x resolution for maximum resolution and detail
– In-game characters, enemies and destructability have been enhanced for added depth and realism
– Subsurface scattering technology implemented to capture the most physically accurate lighting simulation and deliver a great sense of believability
– Native 1080p gameplay gives outstanding visual fidelity and showcases the beauty of Yamatai in all its high definition glory

Bonus digital content:
– The Tomb of the Lost Adventurer
– Eight DLC multiplayer maps
– Six DLC multiplayer weapons
– Four DLC multiplayer characters
– Six outfits for Lara
– Dark Horse digital comic book “Tomb Raider: The Beginning”
– Brady Games digital art book “Tomb Raider: The Art of Survival”
– “The Final Hours of Tomb Raider” documentary series

[Update] Here’s the unveil trailer if you missed it during the VGX awards.

Tomb Raider: Definitive Edition Revealed at VGX [Tomb Raider Blog]

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Matt Litten is the full-time editor and owner of VGBlogger.com. He is responsible for maintaining the day to day operation of the site, editing all staff content before it is published, and contributing regular news, reviews, previews and other articles. Matt landed his first gig in the video game review business writing for the now-defunct website BonusStage.com. After the sad and untimely close of BonusStage, the former staff went on to found VGBlogger.com. After a short stint as US Site Manager for AceGamez, Matt assumed full ownership over VGBlogger, and to this day he is dedicated to making it one of the top video game blogs in all the blogosphere. Matt is a fair-minded reviewer and lover of games of all platforms and types, big or small, hyped or niche, big-budget or indie. But that doesn't mean he will let poor games slide without a good thrashing when necessary!