Prepare to Descend to Sublevel Zero in October

SublevelZero

Sigtrap Games and Mastertronic are ready to rock and roll with their six-degrees-of-freedom first-person shooter Sublevel Zero, the obvious love letter to old favorites like Descent and Forsaken now only a couple weeks away from Steam launch on October 8th.

If this is the first time you’re hearing about Sublevel Zero, or if you lost track of its development amidst the bombardment of games this year, there’s a brand new trailer out this week to get you caught up on the game’s old school meets new school 6DoF awesomeness. Sublevel Zero clearly is aiming to please the hardcore fanbase with its procedurally generated maze environments, roguelike permadeath, limited ammo and resources, and a crafting system for upgrading the gunship with new tech and weapons.

At launch, Sublevel Zero will be available for PC and Mac, with Linux to follow soon thereafter. The game will take advantage of Steam features such as achievements, cloud saves, full controller support, and trading cards. Console releases as well as Oculus Rift support are also planned for 2016–I’m so not buying into the VR hype, but this is the ideal type of game to show off the tech.

Having spent quite a bit of time playing the original Descent growing up–I even remember buying a flight stick just for it–I’m super-psyched to check this game out. It’s just too bad that I don’t have a modern flight stick to complete the trip down memory lane come October 8th. (Anyone have any good flight stick recommendations?)

About the Author

Matt Litten is the full-time editor and owner of VGBlogger.com. He is responsible for maintaining the day to day operation of the site, editing all staff content before it is published, and contributing regular news, reviews, previews and other articles. Matt landed his first gig in the video game review business writing for the now-defunct website BonusStage.com. After the sad and untimely close of BonusStage, the former staff went on to found VGBlogger.com. After a short stint as US Site Manager for AceGamez, Matt assumed full ownership over VGBlogger, and to this day he is dedicated to making it one of the top video game blogs in all the blogosphere. Matt is a fair-minded reviewer and lover of games of all platforms and types, big or small, hyped or niche, big-budget or indie. But that doesn't mean he will let poor games slide without a good thrashing when necessary!