PS3 Unreal Tournament 3 Frags Store Shelves

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The day has finally come. Unreal Tournament 3 for the PS3 has landed on store shelves right in the nick of time for gamers to add to their holiday wish lists and last-minute shoppers to snag for their PS3 gaming loved ones. Supply is most likely going to be limited given the late push to get the game out before year’s end, but keep your eyes peeled and you should be able to find a copy in time. If you do, it’ll put a $59.95 dent in your wallet. Or you can pick up the previously released PC version for ten bucks cheaper. Either way, get UT3. It rocks!

“Unreal Tournament 3 sets a new benchmark for graphical quality and what a first-person shooter gameplay experience on the PLAYSTATION 3 system should be,” said Steve Allison, chief marketing officer, Midway. “The game is a must-have for a PLAYSTATION 3 system owner this holiday season.”

“We are thrilled to put Unreal Tournament 3 in gamers’ hands before the holidays,” said Mark Rein, vice president of Epic Games. “The game plays so amazingly, and I think this is the pick-up-and-play shooter people have been waiting for on PLAYSTATION 3. In addition, UT3 is the first game ever to allow truly robust user-created content – we call them ‘mods’ (as in ‘modifications’) – on any console platform, and we can’t wait to see what the mod community creates for this game. User-created content has always been the remarkable backbone component of the Unreal Tournament series, and we think PLAYSTATION 3 system users are in for a huge treat when the mods start to appear.”

“We are excited about our continued collaboration with Midway on Unreal Tournament 3, exclusively for PS3,” said Riley Russell, senior vice president of third party relations, Sony Computer Entertainment America. “Unreal Tournament 3 is sure to be a hit this holiday season as it allows gamers to embrace the creativity of user-generated content utilizing the power of the Unreal Engine 3 on PS3.”

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Matt Litten is the full-time editor and owner of VGBlogger.com. He is responsible for maintaining the day to day operation of the site, editing all staff content before it is published, and contributing regular news, reviews, previews and other articles. Matt landed his first gig in the video game review business writing for the now-defunct website BonusStage.com. After the sad and untimely close of BonusStage, the former staff went on to found VGBlogger.com. After a short stint as US Site Manager for AceGamez, Matt assumed full ownership over VGBlogger, and to this day he is dedicated to making it one of the top video game blogs in all the blogosphere. Matt is a fair-minded reviewer and lover of games of all platforms and types, big or small, hyped or niche, big-budget or indie. But that doesn't mean he will let poor games slide without a good thrashing when necessary!