
Formerly labeled with the working title of Race Driver One, Codemasters’ next installment in the hit TOCA Race Driver series has now been given the official title of GRID (and no, it doesn’t have the lower case “i” like DiRT). GRID, currently in development for PC, PS3 and Xbox 360 for a mid-2008 ship date, will feature three styles of racing across three continents: traditional-style track races set on official European tracks, street-style races set in major US cities like San Francisco, Washington DC and Detroit, and night- and mountain-based drift races set in Japan. GRID is also being developed on the next evolution of the DiRT engine, so count on gorgeous visuals and spectacular damage modeling (as you can get a small hint of in the screenshot gallery below).
“GRID is all about the race,” said Gavin Raeburn, Executive Producer, Codemasters Studios. “The next iteration of our DiRT engine combined with a decade of experience in developing driving games enables us to put players at the center of the action like never before. Damage, packed grids, intelligent opposition and unprecedented race day atmosphere will combine to deliver an experience like no other.”
“GRID is set to capture every single racing moment, right from the starting grid to the checkered flag, and concentrates these moments into an intense and dramatic race experience,” said Ralph Fulton, Chief Game Designer, Codemasters Studios. “The drama, the rivalries, the aggression and the crashes; this is not a game about collecting cars or spending all of your time in the front-end tuning suspension settings or designing liveries. We want to make racing exciting again.”

