
Uh oh, the Wii U just lost one of its biggest launch window third-party exclusives.
Many early Wii U adopters were gearing up for the February 26 launch of Rayman Legends, but, sadly, the game has been pushed all the way back to September. Why the delay? Because the game is now also being developed for PS3 and Xbox 360, and Ubisoft wants to simul-launch on all three platforms this fall.
Bummer for Wii U owners. Not because the game has been delayed or gone multi-platform — no one should ever be angry about a great game getting as much audience exposure as possible. Legends‘ predecessor, Rayman Origins was multi-platform too so it only makes sense for Ubisoft to cater to that existing fanbase rather than alienate it. The bummer is the cause and timing of the delay. Rayman Legends has been used a lot as a marketing tool for the Wii U and I know of quite a few people, myself included, who either bought or were thinking about buying a Wii U with this game being one of the main reasons why. To come within weeks of it being released only to be told it’s not coming out for another seven months has to be painful. It’d be one thing if the game just needed more time to get polished up, but to hold back the lead version until the others catch up does seem a bit cruel.
By September, Rayman Legends may also lose all the momentum it had been building as an early Wii U system seller. If Nintendo ends up shipping its new 3D Mario, Epic Yarn Yoshi and the Wind Waker remake this fall which appears likely, how many people are still really going to be thinking about the next Rayman? I bet not as many.
But hey, at least Ubisoft will now have two additional platforms to pick up the slack if need be. I know I’ll be playing it on my PS3 or Xbox 360 when the time comes.

