Red Faction: Guerrilla Patch Now Live, Wrecking Crew Mode Expands

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A new update patch has been released on Xbox Live and PSN today for Volition’s open-word destruction simulator Red Faction: Guerrilla. Among some minor interface and online matchmaking fixes, the patch introduces a host of enhancements to the offline Wrecking Crew mode.

For starters, Wrecking Crew has been opened up for single-player play. Sure, you could already play it by yourself if you wanted by setting up multiple players and playing them all on your own, but now the mode is actually designed to let you blow shit up all by your lonesome. Also included is a new Challenge Mode for Wrecking Crew with accompanying leaderboards so you can compare your demolition skills with the world. In Challenge Mode you play through three rounds with different submode settings and try to compile the highest score possible. Oh, and one other thing. Remember those four “exclusive” Wrecking Crew maps GameStop offered as a pre-order incentive? They are now available for everyone to play.

Read the complete patch notes after this.

New Features:

· New Wrecking Crew mode: “Challenge Mode” introduces three rounds of distinct submode/weapon/backpack settings per level. Each participant plays through all three rounds in an attempt to get the highest score possible. All wrecking crew modes, including Challenge Mode, can now be played in single player.

· Wrecking Crew Leaderboards: Scores are automatically uploaded to leaderboards (1 per level) so you can compare how you’re doing against your friends and the world. Leaderboards are only available for Challenge Mode.

· Bonus Wrecking Crew levels unlocked: The 4 pre-order bonus Wrecking Crew levels are now unlocked for everyone, delivering 10 additional levels.

· Weapon and Backpack disabling in Multiplayer: Custom matches now offer the ability to prevent specific backpacks or weapons from spawning in a level.

· XP multiplier for matchmaking playlists: Double XP playlists are now possible (and will be used).

· Ore Deposits on Minimap: Mining ore that has not been mined will now show up as purple pulsing dots on the minimap. This will help players to obtain the “Working the Land” achievement/trophy.

· Support for upcoming DLC: Demons of the Badlands, our first DLC pack, which will be released on August 13th.

Other Fixes:

· House Arrest icons now reflect their proper completion status after the last mission is completed.

· Convoy spawning is now fixed after the last mission is completed (previously, some convoys were prevented from spawning).

· Scale of some icons on the full-screen map and minimap has been fixed

· Parties are no longer allowed to matchmake into Anarchy through the “Any Playlist” selection option

· Ties no longer count as losses on the multiplayer leaderboards

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Matt Litten is the full-time editor and owner of VGBlogger.com. He is responsible for maintaining the day to day operation of the site, editing all staff content before it is published, and contributing regular news, reviews, previews and other articles. Matt landed his first gig in the video game review business writing for the now-defunct website BonusStage.com. After the sad and untimely close of BonusStage, the former staff went on to found VGBlogger.com. After a short stint as US Site Manager for AceGamez, Matt assumed full ownership over VGBlogger, and to this day he is dedicated to making it one of the top video game blogs in all the blogosphere. Matt is a fair-minded reviewer and lover of games of all platforms and types, big or small, hyped or niche, big-budget or indie. But that doesn't mean he will let poor games slide without a good thrashing when necessary!