Resident Evil 6 Launch Date Bumped Up a Month (Oh, and Wesker Has a Son!)

RE6

Delays happen with almost daily regularity in the game development biz, but it’s rare for game releases to be moved up to an earlier date when a launch has already been set, particularly when dealing with high profile franchises. So this week’s big news that Resident Evil 6 is actually shipping out (on consoles at least) earlier than previously planned comes as a truly pleasant surprise.

Resident Evil 6 was initially going to launch November 20th on PS3 and Xbox 360, with a PC version to follow. Now it’s locked into a new date of October 2nd, well over a month ahead of the original schedule. That applies to the console versions, of course. (Yep, the PC version is still hovering in to-follow mode.)

Sounds groovy to me. The further out more games can get from the holiday crush that really kicks into high gear in November, the better, if you ask me. Space between big game releases is good. The new date also puts the game on store shelves in plenty of time for Halloween gaming festivities–although I’m not sure how relevant that thematic link is any more since there isn’t much horror left in this increasingly action-focused series, even if zombies are making a comeback in this installment.

With the launch date shift, Capcom also delivers a thrilling new cinematic trailer. No gameplay to see here, but plenty of dramatic moments and story revelations. Leon and Chris slugging it out? Sweet! Wesker has a son? Gasp!

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Matt Litten is the full-time editor and owner of VGBlogger.com. He is responsible for maintaining the day to day operation of the site, editing all staff content before it is published, and contributing regular news, reviews, previews and other articles. Matt landed his first gig in the video game review business writing for the now-defunct website BonusStage.com. After the sad and untimely close of BonusStage, the former staff went on to found VGBlogger.com. After a short stint as US Site Manager for AceGamez, Matt assumed full ownership over VGBlogger, and to this day he is dedicated to making it one of the top video game blogs in all the blogosphere. Matt is a fair-minded reviewer and lover of games of all platforms and types, big or small, hyped or niche, big-budget or indie. But that doesn't mean he will let poor games slide without a good thrashing when necessary!