Up to now, Resistance: Retribution hype has centered on the game’s solo experience, amazing visuals, and PS3 interconnectivity features, but remember, multiplayer competition is also going to be a huge part of the experience just like the Syphon Filter titles. With the game less than a month away from launch, Sony has finally decided to let loose with some multiplayer details. R:R will support a maximum of eight players for both local ad-hoc and online infrastructure play, and offer five different modes, including the following:
Pretty standard modes for a shooter, though Assimilation and Containment sound like interesting variants on the norm.
Now let’s take a gander at how the mulitplayer looks in action.
I have to be honest that the demo has not swept me away … it sure looks pretty, but aside from that I’m not convinced.
Other than the graphics, I’m not sure what a demo for a game like this could show to really blow you away to begin with. If I played a sample of the Syphon Filter games I probably wouldn’t think much of them, but played as a whole they’re great.
Not ‘blown away’ but swept away … in other words, I know what to expect from a PSP shooter, but demos for things like Killzone on the PSP really had me hooked. This one just plays like another ‘meh’ PSP shooter with really pretty graphics.