Resistance: Retribution Multiplayer Showcase

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Up to now, Resistance: Retribution hype has centered on the game’s solo experience, amazing visuals, and PS3 interconnectivity features, but remember, multiplayer competition is also going to be a huge part of the experience just like the Syphon Filter titles. With the game less than a month away from launch, Sony has finally decided to let loose with some multiplayer details. R:R will support a maximum of eight players for both local ad-hoc and online infrastructure play, and offer five different modes, including the following:

  • Team Deathmatch: Eliminate the players on the opposing team. The team with the highest score wins.
  • Capture The Flag: Grab the opposing team’s flag and deliver it to your base to score the capture. You flag is required at your base to score.
  • Containment: Capture coolant nodes to overheat and destroy the opposing teams reactor. Controlling both coolant nodes increases the overheat time.
  • Assimilation: The Cloven must eliminate the Maquis forces and assimilate them to their team. The last Maquis to be eliminated ends the round. The player with the highest individual score wins.
  • Free For All: All players are out for themselves. Eliminate the opposition and the player with the highest score wins.
  • Pretty standard modes for a shooter, though Assimilation and Containment sound like interesting variants on the norm.

    Now let’s take a gander at how the mulitplayer looks in action.

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    Matt Litten is the full-time editor and owner of VGBlogger.com. He is responsible for maintaining the day to day operation of the site, editing all staff content before it is published, and contributing regular news, reviews, previews and other articles. Matt landed his first gig in the video game review business writing for the now-defunct website BonusStage.com. After the sad and untimely close of BonusStage, the former staff went on to found VGBlogger.com. After a short stint as US Site Manager for AceGamez, Matt assumed full ownership over VGBlogger, and to this day he is dedicated to making it one of the top video game blogs in all the blogosphere. Matt is a fair-minded reviewer and lover of games of all platforms and types, big or small, hyped or niche, big-budget or indie. But that doesn't mean he will let poor games slide without a good thrashing when necessary!