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Comments on: Review: Burnout Crash! http://www.vgblogger.com/review-burnout-crash/11820/ Celebrating geek culture -- Books, Gadgets, Video Games & More! Thu, 22 Sep 2011 14:47:44 +0000 hourly 1 By: Aaron R. Conklin http://www.vgblogger.com/review-burnout-crash/11820/#comment-1080375 Thu, 22 Sep 2011 14:47:44 +0000 http://www.vgblogger.com/?p=11820#comment-1080375 Good perspectives, gents–the similarity to PAIN is spot-on. 360 load times aren’t bad. Sure wish we could toss that announcer out of the vehicle, though.

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By: Tim Mack http://www.vgblogger.com/review-burnout-crash/11820/#comment-1079702 Thu, 22 Sep 2011 12:37:42 +0000 http://www.vgblogger.com/?p=11820#comment-1079702 The randomness of cars driving in and avoiding wrecks, plus the limited ability to “Oooch” your car after it has blown up completely reminds me of PAIN. Fun concept but really off-putting when you are trying to get big points and you see cars slip by and BOOM another red X adds to your quickly shrinking game time for a given level. It wouldn’t be so bad, but the load times are a bit long (at least on the PS3).

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By: Matt Litten http://www.vgblogger.com/review-burnout-crash/11820/#comment-1076399 Wed, 21 Sep 2011 23:29:05 +0000 http://www.vgblogger.com/?p=11820#comment-1076399 I can’t help but think of the PSN game PAIN when I see Burnout Crash. Seems so similar, just with crashing cars instead of ragdoll bodies flung from a human slingshot. Sounds like a blast!

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