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Comments on: Review: Torchlight http://www.vgblogger.com/review-torchlight/5409/ Celebrating geek culture -- Books, Gadgets, Video Games & More! Wed, 19 Sep 2012 16:27:16 +0000 hourly 1 By: Michael http://www.vgblogger.com/review-torchlight/5409/#comment-77423 Thu, 07 Jan 2010 17:06:31 +0000 http://www.vgblogger.com/?p=5409#comment-77423 Definitely – the digital sales over the last month were just stunning. I think I only ‘digital-re-bought’ (i.e. bought a second digital copy inadvertently) once or twice in the frenzy … though I re-bought LOADS of games I have on CD/DVD (playing Deus Ex now on netbook, speaking of which!)

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By: Matt http://www.vgblogger.com/review-torchlight/5409/#comment-77413 Thu, 07 Jan 2010 16:00:09 +0000 http://www.vgblogger.com/?p=5409#comment-77413 I wouldn’t worry about it, sales like that are pretty common nowadays and prices on PC digital download games seem to drop fairly quickly. Runic actually just had another one-day 50% off sale earlier in the week.

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By: Michael http://www.vgblogger.com/review-torchlight/5409/#comment-77412 Thu, 07 Jan 2010 15:53:07 +0000 http://www.vgblogger.com/?p=5409#comment-77412 I wish I had gotten this written up in time for everyone to take advantage of the recent Steam sale (alternating $9.99 and $4.99!) … but regardless, the game is worth it.

Yeah, Flagship hurt themselves with all of the subscription stuff that was off-putting, a lackluster beta that put off the faithful, and too many issues at release.

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By: Matt http://www.vgblogger.com/review-torchlight/5409/#comment-77392 Thu, 07 Jan 2010 05:22:04 +0000 http://www.vgblogger.com/?p=5409#comment-77392 As a lover of the action-RPG genre, I’ve always regretted having missed out on Fate. I’ve had it on my online trading want lists for the longest time but was never able to track it down. But I guess with Torchlight I don’t need to bother anymore.

I’ve only been able to squeeze in a couple hours so far but I absolutely love this game too. And you hit the nail on the head — I most appreciate games that know what they are and don’t try to be something they’re not, regardless of how innovative they are. And Torchlight is such a perfect example of that. It is a lot of the same thing over and over, but it’s executed so well that it stays fun.

As for Hellgate, I always thought it got a bit of a bad rap. It was definitely a flawed game, but it was damn fun to play for a lot of the same reasons most action-RPGs are. I was more disappointed by how much Flagship tried to make the game like an MMO-lite with optional subscriptions and whatnot. They got too ambitious instead of just focusing on the basics, and I think that’s what led to the game turning into such a failure and ultimately led to the failure of the studio itself. They should have stuck with Mythos as their multiplayer game and Hellgate more for solo players with more basic multiplayer options.

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