Rise of the Argonauts Update

argo_jasonatalanta_mycenae_2008_0411.jpg

It’s been far too long since we last saw or heard anything about Codemasters’ upcoming action/RPG Rise of the Argonauts. Can’t recall hearing anything more about the title since E3 last year to be exact. But today the wait to learn more about Jason’s quest for the Golden Fleece comes to an end with Codemasters issuing an asset update containing a new batch of screenshots and a fact sheet outlining the game’s story and features. The former can be browsed in the gallery below, the latter can be found after the break.

Rise of the Argonauts – Fact Sheet

PRODUCT DESCRIPTION:
As the King of Iolcus, Jason had everything—a prosperous kingdom, the respect of his peers, and a beautiful fiancée. When she was killed on their wedding day, he vowed to do anything to restore her life. In order to accomplish this heroic feat Jason must seek out the Golden Fleece, and with the help of some of Greek mythology’s greatest heroes, Jason sets sail on the most epic voyage of all time.

A grand scale Action/RPG, Rise of the Argonauts immerses players in a gladiatorial adventure set in an epic vision of ancient Greece. Taking the role of Jason – a hero and expert warrior trained by none other than the lord of the Centaurs – players will battle alongside Hercules, Achilles, Atalanta, and other Argonauts as they engage in brutal combat against formidable beasts and enemies, in a vast world alive with fickle gods and jaw-dropping panoramas.

KEY FEATURES:

An Epic Scale Action/RPG – Players will grow Jason from young king to true legend as they set sail aboard the Argo and explore a dynamic world of islands filled with shining cities, lush jungles, deep forests, and vast oceans. As they progress through the story, players will be able to upgrade Jason’s weapons and armor, add and swap out new Argonauts, and customize the Argo based on islands visited, items collected, and much, much more.

Jason, Party of Three, Table for One – Throughout the search for the Golden Fleece, Jason will be accompanied by some of Greek mythology’s greatest heroes, including Hercules, Achilles, Atalanta and more. As Jason comes across new heroes, players can add them into the mix to accompany Jason on his quest. Additionally, Jason can have two extra Argonauts with him throughout the game, but it is the player’s choice to decide which heroes are best suited for the journey.

Brutal, Blood-Spurting Combat – Gamers will leave their mark on ancient Greece as they engage in heart-pumping, lethal, blood-spurting combat against hordes of enemy warriors, ruthless beasts and truly frightening mythological creatures. Players can combine combat tactics, where Hercules can bear hug an enemy from behind while Jason bashes them to a bloody pulp with his mace. Whether lopping off heads or cutting warriors in half with their swords, the combat will leave players waiting for their next confrontation.

The Gods are Watching…Always – Like all true heroes of Greece, the gods follow Jason in his quest for the Golden Fleece. Jason will gain the favor of the gods and earn special abilities, but his actions may please some gods, but displease others.

Developer: Liquid Entertainment
Release Date: September 2008
Platform: PLAYSTATION®3, Xbox 360™, Games For Windows
SRP: TBD
ESRB Rating: “RP” (Rating Pending)

About the Author

Matt Litten is the full-time editor and owner of VGBlogger.com. He is responsible for maintaining the day to day operation of the site, editing all staff content before it is published, and contributing regular news, reviews, previews and other articles. Matt landed his first gig in the video game review business writing for the now-defunct website BonusStage.com. After the sad and untimely close of BonusStage, the former staff went on to found VGBlogger.com. After a short stint as US Site Manager for AceGamez, Matt assumed full ownership over VGBlogger, and to this day he is dedicated to making it one of the top video game blogs in all the blogosphere. Matt is a fair-minded reviewer and lover of games of all platforms and types, big or small, hyped or niche, big-budget or indie. But that doesn't mean he will let poor games slide without a good thrashing when necessary!