You know, it’s funny. The only Rockstar game I’ve ever really enjoyed is Red Dead Revolver, so today’s unveiling of the long-awaited sequel has me genuinely psyched. Red Dead Redemption, in development at Rockstar San Diego for a fall 2009 release on PS3 and Xbox 360, tells the tale of former outlaw John Marston and his Western adventure across the 20th century American frontier as the lawlessness of the Wild West begins to fade away as the Industrial Age spreads.
Like GTA IV, Redemption promises a richly detailed open world to explore powered by Rockstar’s proprietary RAGE engine. Expect to engage in thrilling shootouts and meet up with all sorts of rowdy gunslingers as you explore the game world’s harsh wildernesses environment.
“The team at San Diego have massively exceeded our expectations with the sheer depth of experiences in Red Dead Redemption,” said Sam Houser, Founder of Rockstar Games. “The seamless combination of breathtaking beauty and intense action, all woven together with strong plotlines in a massive vibrant, rural environment is mind-blowing. We think this game helps to push the limits of what an open-world gaming experience can be.”