Run, Technomancer, Run!

TheTechnomancer_Gamescom2015

A couple quick takeaways from the new Gamescom trailer for The Technomancer: (1) Spiders’ Martian creature designs continue to look weird and grotesque yet exotic and beautiful, and (2) the music by composer Olivier Derivière (of Remember Me and Assassin’s Creed IV: Freedom Cry fame) is all kinds of awesome. Seriously, if the rest of soundtrack is as cool and vibey as this, they better sell it standalone or put together a special edition bundled with it, because I’ll be ready to buy it from day one.

Focus Home and Spiders still aren’t showing much of the actual game, but the trailer does give new clues about some of the characters and the overarching narrative. The setting definitely looks intriguing, building from the Mars: War Logs universe without being directly connected as a prequel or sequel, with some added flavors of Deus Ex and Red Faction swirled into the mix.

As a smallish developer with grand ambitions, it really seems like Spiders is learning and growing with each passing game, from Of Orcs and Men, to Mars: War Logs, to Bound By Flame, and now on to The Technomancer. I very much look forward to see how this promising cyberpunk sci-fi RPG turns out when it hits PC, PlayStation 4, and Xbox One next year.

About the Author

Matt Litten is the full-time editor and owner of VGBlogger.com. He is responsible for maintaining the day to day operation of the site, editing all staff content before it is published, and contributing regular news, reviews, previews and other articles. Matt landed his first gig in the video game review business writing for the now-defunct website BonusStage.com. After the sad and untimely close of BonusStage, the former staff went on to found VGBlogger.com. After a short stint as US Site Manager for AceGamez, Matt assumed full ownership over VGBlogger, and to this day he is dedicated to making it one of the top video game blogs in all the blogosphere. Matt is a fair-minded reviewer and lover of games of all platforms and types, big or small, hyped or niche, big-budget or indie. But that doesn't mean he will let poor games slide without a good thrashing when necessary!