Coffee Stain Studios has the hybrid tower defense / first-person shooter market on lock down with its Sanctum series. The original genre fusion hit blew up the indie PC gaming scene back in 2011, due in large part to its hybrid premise alone. It’s a fun game with a unique style, but when you play it you can tell there is potential for so much more.
Sanctum 2 aims to maximize that potential by upgrading and expanding virtually every facet of the first game’s core concept. Three new playable characters are joining previous protagonist Skye Autumn to take part in an alien invasion storyline presented as an in-game comic book strip, with new pages in the story to unlock after each level is completed. Missions will be structured on a world map interface to provide smoother transitions between stages and a greater overall sense of progression.
The sequel will also offer an enhanced survival mode, more aggressive enemy AI, more weapons and towers, a total of 16 maps at launch (up from just 3 in the first game!), deeper customization including a new perk system, thrilling 4-player co-op, and even sexier Unreal Engine 3 graphics. Wow, way to go Coffee Stain!
Unlike the first game, Sanctum 2 will also be shooting and defending on consoles this time around. Watch for it on PC, PSN and XBLA later this year.
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