Second Alpha Protocol Walkthrough Talks Safe Houses, Character Customization

A second walkthrough video for Obsidian Entertainment’s spy shooter/RPG Alpha Protocol has emerged this week. In this installment we get a look at the game’s interactive safe house locales and how they are used between missions to advance the story and empower the player with all sorts of customization options. Still not quite sure I’m sold on the game’s story and shooting mechanics, but the character customization stuff sure looks impressive.

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Matt Litten is the full-time editor and owner of VGBlogger.com. He is responsible for maintaining the day to day operation of the site, editing all staff content before it is published, and contributing regular news, reviews, previews and other articles. Matt landed his first gig in the video game review business writing for the now-defunct website BonusStage.com. After the sad and untimely close of BonusStage, the former staff went on to found VGBlogger.com. After a short stint as US Site Manager for AceGamez, Matt assumed full ownership over VGBlogger, and to this day he is dedicated to making it one of the top video game blogs in all the blogosphere. Matt is a fair-minded reviewer and lover of games of all platforms and types, big or small, hyped or niche, big-budget or indie. But that doesn't mean he will let poor games slide without a good thrashing when necessary!