Sega Rally Revo Technical Demo #2: Surface Deformation and Graphics

Guy Wilday, Studio Director at Sega Racing Studio, demonstrates more of the GeoDeformation technology behind Sega Rally Revo in this second of five tech demo videos. More specifically, he shows off how different surfaces deform and react within the Alpine and Canyon track environments.

Man, this game is looking mighty impressive. DiRT is already fantastic, but this may just top it…

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Matt Litten is the full-time editor and owner of He is responsible for maintaining the day to day operation of the site, editing all staff content before it is published, and contributing regular news, reviews, previews and other articles. Matt landed his first gig in the video game review business writing for the now-defunct website After the sad and untimely close of BonusStage, the former staff went on to found After a short stint as US Site Manager for AceGamez, Matt assumed full ownership over VGBlogger, and to this day he is dedicated to making it one of the top video game blogs in all the blogosphere. Matt is a fair-minded reviewer and lover of games of all platforms and types, big or small, hyped or niche, big-budget or indie. But that doesn't mean he will let poor games slide without a good thrashing when necessary!