Shovel Knight Unearths a Steam and Nintendo eShop Release Date

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Shovel Knight, Yacht Club Games’ rad-looking throwback to 8-bit action platformers of the 80s, is at long last entering the final stages of development after achieving tremendous Kickstarter support last spring.

Alongside an epic trailer, Yacht Club has set a ship date for its love letter to fans of retro gaming. The legendary tale of the Shovel Knight will be told March 31st on PC/Mac/Linux, Steam, and the Nintendo eShop for 3DS and Wii U.

The DRM-free desktop versions can be pre-ordered now at the game’s website, via the Humble Store, in a standard edition for $15 or a deluxe version with digital manual and soundtrack for $25. Peep the new trailer and I bet you’ll be browsing over to the pre-order page as fast as your left mouse button finger can click the link.

P.S. That trailer music is pretty frickin’ awesome, isn’t it? I bet you wish you could listen to it all the time. Well, you can! The game’s composer, Jake “Virt” Kaufman, has uploaded a few tracks to SoundCloud, including the trailer song in full, just the vocal track, and the theme song to the Tinker Knight’s stage. Hit play on the embedded players below, kick back, and relax as the glorious chiptunes flow through your ears and make your body tingle with nostalgia.

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Matt Litten is the full-time editor and owner of VGBlogger.com. He is responsible for maintaining the day to day operation of the site, editing all staff content before it is published, and contributing regular news, reviews, previews and other articles. Matt landed his first gig in the video game review business writing for the now-defunct website BonusStage.com. After the sad and untimely close of BonusStage, the former staff went on to found VGBlogger.com. After a short stint as US Site Manager for AceGamez, Matt assumed full ownership over VGBlogger, and to this day he is dedicated to making it one of the top video game blogs in all the blogosphere. Matt is a fair-minded reviewer and lover of games of all platforms and types, big or small, hyped or niche, big-budget or indie. But that doesn't mean he will let poor games slide without a good thrashing when necessary!