
I was poking around the THQ press site in search of some assets to accompany a review I’m working on for the Costume Quest ‘Grubbins On Ice’ DLC, and I stumbled upon a new PR sell sheet for de Blob 2 with a comparison chart comparing the sequel to the original. So I thought it would be fun to take a look at that a little closer and show it to you guys.
As you can see in the accompanying chart, de Blob 2 has been beefed up (or should I say ‘blobbed up?’) across the board. The key difference is of course the switch to a multi-platform release, breaking free from the Wii exclusivity of the original in favor of a broader release on the DS/DSi, PS3, Xbox 360 and Wii (a 3DS version is rumored to be in development as well). That means even more gamers get to join the Color Underground and help thwart Comrade Black’s latest scheme to rid the world of color!

Additionally, the chart says the sequel will offer 16 hours of gameplay (compared to the original’s estimated 10 hours), plus “classic [2D] platformer levels, low gravity space, and 1.5 multiplayer.” And no, I have no idea what those last two mean. On top of all that, there will be nine enemy types (up from three), five new power-ups, a new charge attack ability, three new main characters and a new co-op mode.
But wait, there’s still more. Recently it was revealed that PlayStation Move and stereoscopic 3D support are planned for the PS3 version, and the X360 version is supposedly also getting 3DTV support — but there don’t appear to be any plans for Kinect usage. There will apparently be some form of DSi-exclusive feature in the DS version, too. Not sure what that will be, but given the game’s ‘paint the world’ theme, my guess is it’ll have something to do with taking photos with the DSi camera and painting them.
It sure sounds like THQ and Blue Tongue thought of EVERYTHING possible to ensure de Blob 2 is better than the first game in every way — and the first game is already one of the most charming, colorful and unique games to grace a console in a long time. So yep, I’m super-duper excited!
All versions of de Blob 2 are scheduled to paint retailers red on February 22nd. Check below for the latest trailer short, “Air Traffic Controller,” and pics from each platform.
PS3/Xbox 360:
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Wii:
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DS:
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DE blob 1 was quite simple almost boring at first but sum how captivating and enthralling but in discovery of de blob 2 and it’s new multiple player platform has taken all this away some how and it is just not the same to be blunt you don’t get nearly the same satisfaction from playing any more and is severly disappointing it’s just no as nearly as good as the original I am afraid to say yes it is “beefed up” and “better” but it’s just not the same game not good sorry nintendo but it’s just not the same game.
Seriously? I loved the original, but de Blob 2 is better in every conceivable way. The core of the game is exactly the same, but the levels are bigger and longer, there is a lot more variety in enemy types and power-ups, and the new 2D side-scrolling levels are a fantastic addition. Plus you no longer have to flick the controller to jump — you just push a button, which is far more intuitive and reliable. The game can still drag at times like the original since the gameplay is so straightforward, but to me it’s a lot of fun and a clear upgrade from the first.
Not sure what it has to do with Nintendo either. It’s a THQ game and it’s also on PS3 and Xbox 360.