Sony Confirms PS3 Mascot Brawler PlayStation All-Stars Battle Royale

PlayStationAllStarsBattleRoyale

Sony can’t keep anything secret these days. God of War: Ascension didn’t surprise anyone and now, after what seems like months of rumors, Sony has confirmed the development of its PS3 mascot fight game, PlayStation All-Stars Battle Royale.

Woefully generic title aside, PlayStation All-Stars Battle Royale is a PlayStation fan’s dream mash-up game, fulfilling the same role in the PlayStation lineup as Smash Bros. has done for Nintendo over the years. I hear the naysayers naying already: “Sony ripped off Nintendo.” “This is a total Smash Bros. clone, yo.” Yeah, so what. That’s awesome. Basically every idea in gaming has been copied from a previous source of inspiration. If a concept is good, why shouldn’t other companies use the idea and put their own spin on it?

Pulling from Sony’s press release — it’s late, and I need to get some shut eye so a quick cut & paste is in order — this is what PlayStation All-Stars Battle Royale is all about:

PlayStation All-Stars Battle Royale is the ultimate four-player brawler, influenced by some of the greatest PlayStation themes and characters of all time. Spanning the entire PlayStation universe, players will select and control the likes of iconic characters such as Kratos, Sweet Tooth, Parappa, Fat Princess, Colonel Radec, and Sly Cooper among others. Additionally, PlayStation All-Stars Battle Royale will include a line-up of special characters from some of the game industry’s top third party developers and publishers. With a host of playable characters, special attacks, themed stages, and mash up music, PlayStation All-Stars Battle Royale pits players in a deep fighting game that draws inspiration throughout the colorful PlayStation universe.

“PlayStation All-Stars Battle Royale delivers a veritable encyclopedia of PlayStation’s rich gaming history,” said Guy Longworth, Senior Vice President of Marketing, SCEA. “This game is a celebration for fans of PlayStation and we are excited to deliver the most comprehensive brawler available.”

PlayStation All-Stars Battle Royale gives players access to a wide variety of PlayStation characters and ties in the excitement of a four player, full screen brawler. Players can fight in a variety of configurations, including versus matches for four, team battles, special practice modes, and team up with friends to take on players online. Online battles will deliver a new set of challenges, including Tournament mode, Special Event Battle, and Custom Matches. In Tournament, players are matched online to gain experience and special awards. Special Event Battles allow SuperBot to set match parameters daily, and players earn experience points towards an overall leaderboard based on performance. Players can also arrange customized matches with their own rules.

Environments and music are drawn from the rich and varied history of PlayStation titles, then thrown together in unique mash ups that showcase each property in a new setting. The mash up elements will introduce a secondary IP to an existing theme, allowing situations where characters and environments from completely different PlayStation IP can interact during a match. The in-game music, composed by John King of the Dust Brothers, will also stay true to the mash up theme by incorporating a mix of various IP soundtracks throughout.

In addition to a rich and deep online multiplayer experience, players can engage in several single player modes including Combat Trials and Arcade mode. In Combat Trials, players not only learn the basics of the game but perfect their skills through hundreds of unique challenges. Additionally players can play through a fixed level progression with prizes in Arcade mode.

Sounds pretty rad to me. The one thing I really keyed in on was the part about third party support. Sony has more than enough first-party stars to pull from, but to hear that icons from other franchises beyond the PlayStation stable are being included is very exciting. As long as Ico (teamed with Yorda) and Wander (and his horse Agro) are included, I’ll be happy. I’d kill for Gitaroo Man too, but I’m afraid he’s probably too obscure to make the cut.

The other neat thing is the mash-up concept extending to the level backdrops. As you can see in the unveil video underneath, the levels blend themes from multiple PlayStation universes. There’s a God of War level with Hades and bouncing Patapon in the background. Another one fuses Buzz! with LittleBigPlanet, and there’s a couple glimpses of a stage that appears to be part original Jak & Daxter, part Hot Shots Golf.

I’m totally jazzed for this game and can’t wait to see what other tricks the developers are keeping up their sleeves for showing off at E3. What say you, PlayStation nation?

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About the Author

Matt Litten is the full-time editor and owner of VGBlogger.com. He is responsible for maintaining the day to day operation of the site, editing all staff content before it is published, and contributing regular news, reviews, previews and other articles. Matt landed his first gig in the video game review business writing for the now-defunct website BonusStage.com. After the sad and untimely close of BonusStage, the former staff went on to found VGBlogger.com. After a short stint as US Site Manager for AceGamez, Matt assumed full ownership over VGBlogger, and to this day he is dedicated to making it one of the top video game blogs in all the blogosphere. Matt is a fair-minded reviewer and lover of games of all platforms and types, big or small, hyped or niche, big-budget or indie. But that doesn't mean he will let poor games slide without a good thrashing when necessary!