Sony’s NGP Officially Re-Dubbed PS Vita, Launching Globally Holiday 2011 Starting at $250


Sony’s E3 2011 media briefing just came to a close, and of course the star of the show was the NGP. Oh wait – it’s not the NGP anymore, but rather the PlayStation Vita (said “veeta” and Latin for “life”) as had been previously rumored.

Even bigger news is the price point, which Sony promised would be affordable for the impressive technology packed into the powerful handheld, particularly after the pricing debacle of the PS3 at launch. Thankfully, Sony delivered this time, announcing two models for the PS Vita: a Wi-Fi model for $249.99 and a 3G/Wi-Fi model for $299.99. That puts the low-tiered model in direct price competition with the 3DS, and the higher-end model still within competitive reach. Personally, I was fully expecting the base price to start at $300, so I think Sony has found a good sweet spot to launch with.

The PS Vita itself features a 5-inch multi-touch OLED screen, a multi-touch rear panel, front and rear cameras, Sixaxis motion sensing, twin analog sticks, backwards compatibility with PSP and Minis titles, Trophy support and a variety of pre-installed networking apps to bring players together via cross-game chat, item sharing and more. Interaction with the PS3 will also be a key feature moving forward, with cross-platform multiplayer, cloud saving, mutual user created content sharing and other features confirmed for upcoming titles like ModNation Racers, Wipeout 2048 and a new Diablo/Torchlight style action-RPG called Ruin.

So, what do you think of Sony’s PS Vita showing? Do you plan to buy one now? Or do you still need some convincing?

Below are the final hardware specs and hi-res product images.

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Platform Name

Model number
PCH-1000 series

ARM® Cortex™-A9 core (4 core)


External Dimensions
Approx. 182.0 x 18.6 x 83.5mm (width x height x depth) (tentative, excludes largest projection)

Screen (Touch screen)
5 inches (16:9), 960 x 544, Approx. 16 million colors, OLED
Multi touch screen (capacitive type)

Rear touch pad
Multi touch pad (capacitive type)

Front camera, Rear camera
Frame rate : 120fps@320×240(QVGA), 60fps@640×480(VGA)
Resolution : Up to 640×480(VGA)

Built-in stereo speakers
Built-in microphone

Six-axis motion sensing system (three-axis gyroscope, three-axis accelerometer), Three-axis electronic compass

Built-in GPS (3G/Wi-Fi model only)
Wi-Fi location service support

PS button
Power button
Directional buttons (Up/Down/Right/Left)
Action buttons (Triangle, Circle, Cross, Square)
Shoulder buttons (Right/Left)
Right stick, Left stick
START button, SELECT button
Volume buttons (+/-)

Wireless communications
Mobile network connectivity (3G/Wi-Fi model only)
IEEE 802.11b/g/n (n = 1×1)(Wi-Fi) (Infrastructure mode/Ad-hoc mode)
Bluetooth® 2.1+EDR (A2DP/AVRCP/HSP)

PlayStation®Vita card slot
Memory card slot
SIM card slot (3G/Wi-Fi model only)
Multi-use port (for USB data communication, DC IN, Audio [Stereo Out / Mono In], Serial data communication),
Headset jack (Stereo mini jack) (for Audio [Stereo Out / Mono In])
Accessory port

Built-In Lithium-ion Battery,
AC adaptor

Supported AV content format
-MP3 MPEG-1/2 Audio Layer 3, MP4 (MPEG-4 AAC), WAVE (Linear PCM)

-MPEG-4 Simple Profile (AAC), H.264/MPEG-4 AVC Hi/Main/Baseline Profile (AAC)

-JPEG (Exif 2.2.1), TIFF, BMP, GIF, PNG

About the Author

Matt Litten is the full-time editor and owner of He is responsible for maintaining the day to day operation of the site, editing all staff content before it is published, and contributing regular news, reviews, previews and other articles. Matt landed his first gig in the video game review business writing for the now-defunct website After the sad and untimely close of BonusStage, the former staff went on to found After a short stint as US Site Manager for AceGamez, Matt assumed full ownership over VGBlogger, and to this day he is dedicated to making it one of the top video game blogs in all the blogosphere. Matt is a fair-minded reviewer and lover of games of all platforms and types, big or small, hyped or niche, big-budget or indie. But that doesn't mean he will let poor games slide without a good thrashing when necessary!