Seven clips of gameplay footage from the just-gone-gold Soul Calibur Legends, officially set to ship on November 20th exclusively for the Wii. Looks like Namco Bandai has a fighting game spin-off that’ll actually live up to the quality of the core series!
[gv data=”/wp-content/uploads/Games/SoulCaliburLegends/Trailers/party_mitsu_ivy.flv” width=”416″ height=”352″][/gv]
[gv data=”/wp-content/uploads/Games/SoulCaliburLegends/Trailers/PM_ATHTAROS_20071011.flv” width=”416″ height=”352″][/gv]
[gv data=”/wp-content/uploads/Games/SoulCaliburLegends/Trailers/PM_IVY_20071011.flv” width=”416″ height=”352″][/gv]
[gv data=”/wp-content/uploads/Games/SoulCaliburLegends/Trailers/PM_SIEGFREID_2001011.flv” width=”416″ height=”352″][/gv]
[gv data=”/wp-content/uploads/Games/SoulCaliburLegends/Trailers/PM_SOPHITIA_20071011.flv” width=”416″ height=”352″][/gv]
[gv data=”/wp-content/uploads/Games/SoulCaliburLegends/Trailers/PM_TAKI_20071011.flv” width=”416″ height=”352″][/gv]
[gv data=”/wp-content/uploads/Games/SoulCaliburLegends/Trailers/sophi_asta.flv” width=”416″ height=”352″][/gv]
Watch for an updated gallery of screenshots coming up next…
Hrmm…you sure that Namco/Bandai is making this and not KOEI?!?!?! LOL I was looking forward to the game, but the environments look so bland (and from a franchise that always has AMAZING level design, that’s a sad thing), the combat is super-repetitive like another franchise we all know *COUGH*DYNASTYWARRIORS*COUGH*, and if that wasn’t enough, they don’t show at all what people are having to do to make the characters work. Is it just swatting the remote around, or are there precise moves to make in order to do certain attacks?
Like I said, I was looking forward to this…but if this game doesn’t offer about 100x more depth than a DW game…it lost my interest.
Like it matters anyways…I’ll be too busy playing SMG for the next 5 years to care about anything else. LOL