Spiders has announced its next role-playing game project, once again in partnership with publisher Focus Home Interactive.
GreedFall, which is scheduled for release in 2018 on PC, PlayStation 4, and Xbox One, takes place in a 17th century European setting inspired by Baroque art. It’s early so not much is being revealed just yet, but already from the first teaser trailer the game shows that it has that signature Spiders flair for eye-catching visuals and creative creature design. I’ve seen enough to know it’s a game world I want to sink into. (Though admittedly I have a soft spot for all Spiders RPGs.)
Here’s the PR synopsis, followed by the debut trailer.
“Explore a fresh new world as you set foot―alongside many other settlers, mercenaries, and treasure hunters―on a remote island seeping with magic, rumored to be filled with riches and lost secrets. A grand journey filled with mystery follows as you find yourself in the middle of ever-increasing tensions between the invading settlers and the locals protected by supernatural beings―manifestations of the island’s earthly magic.
With a strong focus on its core RPG identity, GreedFall follows Spiders’ experience in building intricate worlds filled with mysteries to discover, weaving deep character interactions, and offering players great freedom to achieve quests and objectives in a multitude of different ways―through combat of course, but also through diplomacy, deception, or stealth. The island of GreedFall is a living, ever-evolving world. Your actions, from seemingly trivial choices to the most important political decisions, will influence and affect its course as well as the relationship between the different factions established on the island.”