Spring Cleaning Find: Classic Video Game Artwork From My Childhood

GameDrawings

I was doing some spring cleaning over the weekend and dug up some old video game drawings I did when I must’ve been right around 13 or 14 years old. Back then, I had subscriptions to magazines like PSM and OPM, and I would skim through and find ads, artwork and screenshots to use as references to draw from.

Below are some choice works of art I produced back in the day when the original PlayStation was the cool new kid on the console block. (I also remember doing a Xenogears sketch across a larger piece of poster board, but I haven’t been able to find that masterpiece yet.) So come join me on my trip down memory lane!

This reminds me to beg Sony to bring Tomba! back. (Sadly it'll never happen.)

This reminds me to beg Sony to bring Tomba! back. (Sadly it’ll never happen.)

Blasto's always been one of my all-time guilty pleasure cult favorites. The voice work of the late Phil Hartman was magical!

Blasto’s always been one of my all-time guilty pleasure cult favorites. The voice work of the late Phil Hartman was magical!

Love, love, love Brave Fencer Musashi, and wish Square Enix would revisit it someday.

Love, love, love Brave Fencer Musashi, and wish Square Enix would revisit it someday.

Of course I had to do a Cloud Strife drawing at the height of Final Fantasy VII's popularity.

Of course I had to do a Cloud Strife drawing at the height of Final Fantasy VII’s popularity.

Croc is another underrated series that could never quite get out of the shadows of mascot platformers like Crash Bandicoot and Spyro.

Croc is another underrated series that could never quite get out of the shadows of mascot platformers like Crash Bandicoot and Spyro.

Holy shit! Remember Thrill Kill? It was so overhyped for its gratuitous violence and then got cancelled and bootlegged and used as the engine for games like Wu-Tang: Shaolin Style.

Holy shit! Remember Thrill Kill? It was so overhyped for its gratuitous violence and then got cancelled and bootlegged and used as the engine for games like Wu-Tang: Shaolin Style.

Here's a watercolor painting I did of my PS2 for some art class I vaguely remember taking.

Here’s a watercolor painting I did of my PS2 for some art class I vaguely remember taking.

About the Author

Matt Litten is the full-time editor and owner of VGBlogger.com. He is responsible for maintaining the day to day operation of the site, editing all staff content before it is published, and contributing regular news, reviews, previews and other articles. Matt landed his first gig in the video game review business writing for the now-defunct website BonusStage.com. After the sad and untimely close of BonusStage, the former staff went on to found VGBlogger.com. After a short stint as US Site Manager for AceGamez, Matt assumed full ownership over VGBlogger, and to this day he is dedicated to making it one of the top video game blogs in all the blogosphere. Matt is a fair-minded reviewer and lover of games of all platforms and types, big or small, hyped or niche, big-budget or indie. But that doesn't mean he will let poor games slide without a good thrashing when necessary!