Square Enix’s Lord of Arcana Draws Inspiration From Monster Hunter

Lord of Arcana.jpg

It appears that Capcom’s Monster Hunter franchise has suddenly spawned its own splinter genre centered around four-player questing, massive monsters, and endless equipment customization, especially on the PSP. There have already been three PSP Monster Hunter titles (and more are on the way), D3Publisher will soon be publishing God Eater, Namco Bandai’s sci-fi/post-apocalyptic take on the genre, and now Square Enix has Lord of Arcana in the pipeline for North American release.

A release timetable hasn’t been announced yet, but when Lord of Arcana does ship it will bring more cooperative beast slaying to the PSP, complete with the colorful, spiky-haired JRPG aesthetic typical of a Square Enix production.

The game takes place in the kingdom of Horodyn and revolves around bands of adventures slaying hordes of monsters to seize control of the mythical stone Arcana. Other than that, the gameplay sounds eerily similar to the Monster Hunter franchise. Four-player local co-op play, solo questing, weapon creation and customization…it’s all so very familiar, right down to the continued lack of true online play. The one ace up Square Enix’s sleeve here is Lord of Arcana‘s apparent emphasis on reaching a broader audience with its “simple and intuitive controls,” something that, if true, would please me greatly, as the Monster Hunter controls have always been too clunky for my liking.

[nggallery id=1330]

About the Author

Matt Litten is the full-time editor and owner of VGBlogger.com. He is responsible for maintaining the day to day operation of the site, editing all staff content before it is published, and contributing regular news, reviews, previews and other articles. Matt landed his first gig in the video game review business writing for the now-defunct website BonusStage.com. After the sad and untimely close of BonusStage, the former staff went on to found VGBlogger.com. After a short stint as US Site Manager for AceGamez, Matt assumed full ownership over VGBlogger, and to this day he is dedicated to making it one of the top video game blogs in all the blogosphere. Matt is a fair-minded reviewer and lover of games of all platforms and types, big or small, hyped or niche, big-budget or indie. But that doesn't mean he will let poor games slide without a good thrashing when necessary!