Steam’s Holiday Sale is Over. So What Did You Buy?

Image Source: http://assets.vg247.com/current//2016/01/steam_winter_sale.jpg

Image Source: http://assets.vg247.com/current//2016/01/steam_winter_sale.jpg

Happy New Year to everyone out there in readerland. I hope you all had a wonderful holiday season. I took a break for a couple weeks to both get away from gaming for a stretch while also taking some time to catch up on my own personal backlog. (I even went back to playing PS4 launch title Knack, that’s how far behind I am.) Hence the total lack of site activity over that period. But I’m back and ready to kick off 2016 with a bunch of catch-up reviews for games I was too busy to get too late last year while exhaustingly putting together all of our holiday gift guides. I have a day or two of behind the scenes site maintenance/operational stuff to catch up on first, but after that will be full steam ahead.

Speaking of steam… I also added to the ol’ backlog thanks to the big Steam winter sale. Valve’s new approach to sales–dropping the flash sales and daily deals and community choice votes–proved to be a disappointment, if you ask me. On one hand it was nice to be able to more easily collect the holiday trading cards simply by going through daily discovery queues (because the actual trading card community is such a pain in the ass with everyone demanding 2:1 trades like their cards are somehow worth more than yours), but outside of that the sale lacked that Christmas morning excitement of new deals to look forward to every day. I literally spent my full Steam wallet on the first day and then ignored the sale the rest of the way (except for the daily discovery queues). The whole daily comic book thing was pretty lame too, lacking the addictive collection and community participation elements of previous meta-game sale activities. Oh yeah, and then there was whatever that mysterious security breach/caching error that occurred and led to some users having their personal data exposed. I sure hope I wasn’t one of them.

As for the sale itself, I managed to keep things within reason this time (basically due to the reasons above). I typically spend around $50, but this holiday I picked up 12 games for right around $35. My haul: Of Orcs and Men, Magrunner: Dark Pulse, Tiny Brains, Deadfall Adventures, Super Chibi Knight, You Must Build a Boat, Blue Estate, Nova-111, Words for Evil, Cat Goes Fishing, Trigger Saint, and Gunnheim. So, it wasn’t a particularly eventful sale, but I was still happy with the deals I was able to get. An average price of $3 per game is amazing, regardless of how Valve now chooses to package and present its sales.

For those who didn’t catch my social media postings, Santa had a wonderful geek stash waiting for me under the Christmas tree. I got four PS4 games (Tearaway, Witcher 3, MGSV, and Dragon Quest Heroes), three game soundtracks (Bloodborne, Journey, and MGSV), some tasty Super Mario Bros. 3D gummy treats, the Zoolander “Blue Steelbook” Blu-ray, a jumbo jigsaw puzzle, and some other odds and ends like a can of compressed air for desk/PC cleaning and a much-needed set of tiny screwdrivers for all my assorted tech. Even my Old Spice gift box came with a collectible warrior helmet cap to forever transform my deodorant sticks into a mighty knight of the bathroom medicine cabinet. I also wound up getting a Steam Link, though it was back ordered and thus didn’t arrive in time for Christmas. Valve definitely has some work to do on improving performance and updating certain usability aspects, but overall I’m happy with it so far.

So all in all it was a good holiday season in my neck of the woods. How about you? What did you make of the Steam holiday sale? What games did you buy? Did you get any games or exciting new tech toys for Christmas?

Thanks for the Christmas goodies, Santa!

Thanks for the Christmas goodies, Santa!

About the Author

Matt Litten is the full-time editor and owner of VGBlogger.com. He is responsible for maintaining the day to day operation of the site, editing all staff content before it is published, and contributing regular news, reviews, previews and other articles. Matt landed his first gig in the video game review business writing for the now-defunct website BonusStage.com. After the sad and untimely close of BonusStage, the former staff went on to found VGBlogger.com. After a short stint as US Site Manager for AceGamez, Matt assumed full ownership over VGBlogger, and to this day he is dedicated to making it one of the top video game blogs in all the blogosphere. Matt is a fair-minded reviewer and lover of games of all platforms and types, big or small, hyped or niche, big-budget or indie. But that doesn't mean he will let poor games slide without a good thrashing when necessary!