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Dead Mage – VGBlogger.com http://www.vgblogger.com Celebrating geek culture -- Books, Gadgets, Video Games & More! Wed, 21 Jan 2015 07:24:15 +0000 en-US hourly 1 Pixel Art Beauty Children of Morta Needs a Kickstart http://www.vgblogger.com/pixel-art-beauty-children-of-morta-needs-a-kickstart/30525/ Wed, 21 Jan 2015 02:24:15 +0000 http://www.vgblogger.com/?p=30525 ChildrenofMorta_1

I don’t post about many Kickstarter campaigns, because the volume of pitches is too high to keep track of and frankly, it’s often too hard to sort out the heroes from the zeroes. But here’s one that definitely looks like a hero worth supporting.

Billed as a story-heavy roguelike hack’n slash, Children of Morta comes from indie shop Dead Mage, a studio you may already know for games like Shadow Blade and Garshasp. Children of Morta is a different beast altogether, using jaw-dropping pixel art and sprite animation combined with modern lighting techniques and a gripping orchestral score to set an immersive atmospheric tone.

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The story of Children of Morta revolves around the Bergsons, a family of brave heroes who have been living in a house on the mountainside, serving as its guardians. After a corruption is unleashed from deep within the mountain, the Bergson family must band together to slay monsters and find the source of the corruptive force.

Each member of the family offers a unique play style and set of abilities. For example John, the father of the family, is a fearless sword and shield warrior. The eldest son, Mark, specializes in martial arts, while the daughter, Linda, puts her love of playing the violin into plucking the string of her bow and arrow with deadly marksmanship. Other members of the family, such as Uncle Ben and Grandma Margaret, serve vital support roles by crafting gear and brewing potions for the household.

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Children of Morta is currently in production for Linux/Mac/Windows PC for release on Steam and as a DRM-free download. Console releases on PlayStation, Xbox, and Wii U platforms are also a possibility, but appearances on those platforms will likely hinge on reaching funding goals beyond the opening goal of $65k. As of press time, the game has raised close to $9k.

Watch the pitch video below.

If you’re just catching wind of the game’s development now, you’ll also want to check out these two previous trailers released over the past few months leading up to the Kickstarter launch.

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