Deadly Premonition: The Director’s Cut: The Official Visual Companion. Holy cow, that’s a long title!
So, what is this visual companion, you ask? It’s an iPad app loaded with 352 touch-screen pages of artwork, storyboards, maps, character bios, a soundboard, and even the game’s soundtrack, immersing players deeper into the world of Greenvale from their Apple tablet.

Key features include:
– Over 100 interactive elements and loads of hidden secrets
– Read Swery 65’s developer notebook and gain access to behind the scenes notes, storyboards and secrets that let users learn how the game was created
– Three interactive ‘drag & zoom’ maps showing everything in the game
– 262 Gallery Images featuring never-before-seen concept sketches and high-resolution art
– Play with the ‘Listen Here Zach’ soundboard, and listen to the game’s soundtrack
– Play for hours with new puzzles, games, and the brilliant crime scene creator widget

The Deadly Premonition visual companion will be available on the iBookstore this fall, with a release date currently projected for October 14th, right on time for the Steam PC launch of The Director’s Cut previously released on PS3. You know what that means: Halloween horror gaming fun is on the way!
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In an effort to keep the story and world of Remember Me fresh in the memory banks of gamers across Europe and North America, Capcom and Dontnod Entertainment have worked with British author Scott Harrison and Orb Entertainment to produce a new eBook based on their recently released action-adventure starring memory remixing heroine, Nilin. You can download it now from Kindle, Kobo and Google Play for $3.99.
The approximately 130-page digital novella serves as a prequel to the game events, Remember Me: The Pandora Archive telling a short story about Nilin and another former memory hunter named Trix. Here’s a quick synopsis (from Amazon.com):
Set several months before the events of Capcom’s fantastic new videogame, Remember Me, The Pandora Archive by Scott Harrison takes the reader on the breath-taking journey of Nilin, a former elite memory hunter with the ability to break into people’s minds and alter their memories.
When a series of devastating bomb blasts rock Neo-Paris, killing innocent families, former memory-hunter-turned-Errorist Trix Dallaire is blamed, and it is reported that she was acting on orders from the Errorist group – a supposed ‘first of a series of decisive blows’ against the Memorize Corporation. In response, a S.A.B.R.E Force squadron is mobilised for a retaliatory assault into Slum 404.
However, before Trix is arrested, she manages to send a coded signal back to the Errorists. Unable to decode the message, Nilin visits the Architect, an aging tech-expert living at the water’s edge, who is her only hope able of being able to decode the signal.
What follows is a white-knuckle ride through Neo-Paris, full of subterfuge, betrayal and intrigue, as we join Nilin on her destructive search for the truth, and her freedom.
As for the game itself, we’ll be sharing our impressions in the form of a discussion review, hopefully coming your way soon.
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