King Corobo returns with a new tale to tell this coming Tuesday, October 2, exclusively on PlayStation Vita via PSN digital download. New Little King’s Story brings the Wii real-time strategy role-playing kingdom sim to the handheld gaming space with an original storyline, touch controls, enhanced gameplay systems, online functionality, and revamped graphics and art. Don’t miss it!
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King Corobo sits down for a lovely tea party with Apricot and his loyal subjects in this regal batch of New Little King’s Story screenshots from Konami’s Comic-Con lineup. Successor to the Wii’s criminally overlooked simulation strategy RPG, New Little King’s Story seeks royal redemption on PlayStation Vita this summer. Please don’t let it go unnoticed like the first game.
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New Little King’s Story, the PlayStation Vita sequel to the delightful life simulation/kingdom building Wii RPG Little King’s Story, is all set for a North American PlayStation Network digital download launch this summer, thanks to Konami. (The new trailer, embedded below, says Fall 2012, but I’m guessing it was made before Konami issued its release announcement.)
King Corobo returns for another grand adventure in New Little King’s Story that will see him leading his Royal Guard into battle to reclaim his land from the Devil King and liberate the royal princesses held captive by dark lords ruling over seven different kingdoms. New touch control functionality should make troop command a snap. Online integration will also be new, introducing features like cooperative item combining, leaderboards, and downloadable content.
New Little King’s Story has a slightly less cutesy and distinct art style, but that’s mainly because the Vita allows for higher graphical quality and performance. The characters are more grown-up and anime in appearance rather than rounded and toy figure-like as they were before. The new look certainly has plenty of charm to go around, though, so I’m not complaining here.
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Apparently, XSEED has been receiving a ton of fan mail praising the delightful, charming music from its new Wii simulation/RPG Little King’s Story. Doesn’t surprise me for a second. The music, very much like the game as a whole, is outstanding.
If you’re one of the outspoken fans who wrote in to XSEED, or perhaps you just appreciate good video game music, I have great news to share with you today. The Little King’s Story official website has been updated with a new Multimedia tab offering six tracks from the game’s soundtrack free of charge! You can stream them directly from the website or download them in MP3 format to stick on your iPod or preferred music playing device.
Enjoy the tunes, and please, if you haven’t already go out and pick up the game!
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Got my Little King’s Story review copy in from XSEED yesterday afternoon, and with it came this adorable Onii squishy figure, the same figure you can get for pre-ordering the game prior to its retail launch this Tuesday, July 21. The Onii is described as “cute, cuddly and insanely homicidal” in the note I got with it — I guess they are sorta like the Moogles or Prinnies of the LKS universe. I think he’ll look nice standing on my desk next to my de Blob pre-order figure.

As for the game, I’ve only been able to squeeze in around an hour with it, but so far it’s everything it’s been hyped up to be, which is pretty brilliant. Haven’t come across any Onii yet, but I have taken down an evil cow with a skull for a head!
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After a long time in the making, Little King’s Story is officially less than a month away from gracing the Wii with its kingly presence. XSEED Games and Marvelous Entertainment have announced that the charming life simulation/adventure/RTS/RPG hybrid has gone gold and will begin shipping across the US on July 21st. Pre-order with GameStop, EB Games Canada, Game Crazy or Amazon.com and you can get an adorably squishy Onii figure.
Also, posted on the jump you’ll find five new gameplay videos, each showing off one of the different job classes you’ll be able to recruit to your side as king, such as farmers, miners, chefs, hunters and carpenters.
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Note: Rising Star Games is the game’s publisher for Europe/Australia, where it’ll be coming out next year. In North America it’s being co-published by XSEED Games and Marvelous Entertainment and should be out this holiday.
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Marvelous Entertainment USA and XSEED Games, as revealed today, have quite the intriguing little E3 lineup all ready to show off come next week. It’s full of surprises too. Little King’s Story and Valhalla Knights 2 were already a given, but fresh titles like Avalon Code, an action-RPG for the DS from the developers of the Final Fantasy III and IV DS remakes, Populous DS, a portable “re-imagination” of EA’s classic PC simulation, and the DS music creation app KORG DS-10 prove that Marvelous and XSEED are really working to put out a diverse, high-quality portfolio.
Hit the jump to read over all the game descriptions in full.
Games being shown under the Marvelous and XSEED Games partnership are:
Avalon Code DS:
From the creative minds behind Rune Factory and Harvest Moon with the development studio responsible for the Final Fantasy III and Final Fantasy IV DS remakes comes Avalon Code, an action RPG boasting incredible graphics, a deep and engrossing story, and innovative game play mechanics. Using the main character’s ‘Book of Prophecy’, players can modify the rules of engagement during battle as well as weapon and monster attributes. The player even has control over the story as it changes depending on which gender the player chooses to play as, enhancing the ability to immerse themselves into the story. Avalon Code DS is scheduled for release Q1 2009. The game will be published in Europe by Rising Star Games*, a subsidiary of Marvelous Entertainment.
Rune Factory: Frontier Wii:
From the creators of Harvest Moon and Rune Factory for the DS comes the first installment of Rune Factory for a home console. Developed exclusively for Wii, Rune Factory: Frontier features stunning graphics and takes full advantage of the Wii’s unique controls to fully immerse players in the Rune Factory universe. Rune Factory: Frontier incorporates an open-ended structure that allows players to choose the type of game they wish to experience. Whether it’s growing crops, expanding the town, fighting (or befriending) monsters or even falling in love, the experience is unique to each player. Rune Factory: Frontier Wii is scheduled for release Q1 2009. The game will be published in Europe by Rising Star Games*, a subsidiary of Marvelous Entertainment.
LITTLE KING’S STORY Wii:
Little King’s Story has an art style that is very ‘story-book’ in look and a magical fairy tale quality that will intrigue and delight gamers. The storyline, visual look, and lyrical music of Little King’s Story, work in concert to transport players to an interactive, enchanting, fairy tale world. By combining gameplay elements from life-simulation, real-time strategy, and adventure genres, the many aspects of creating a vast kingdom come to life! As King, players will manage and involve their townspeople in the goals of creating this new territory; enlisting them to dig for treasure, build new buildings and otherwise better their community. Of course, leadership is a two-way street, so as King, players will try to conquer rival nations to create a single unified kingdom, while also granting the requests of townspeople at whim. The game transforms the Wii Remote
to a royal scepter and offers players the chance to be the best king in the world! Little King’s Story Wii is scheduled for release Winter 2008. The game will be published in Europe by Rising Star Games*, a subsidiary of Marvelous Entertainment.
VALHALLA KNIGHTS 2 PSP system:
Sequel to the popular Valhalla Knights, Valhalla Knights 2 promises to give fans of the original game a vast and expansive world to explore, and the customization tools to create the ultimate battle party. This action RPG (Role Playing Game) sequel adds new races, job classes, weapons, magic spells, foes, armor and more to the Valhalla Knights universe, all within an engrossing story arc. Controlling and choosing character aspects such as skills, race and appearance, players engage in real-time 6 on 6 battles, reliant on tactical combat strategies to achieve success. Supporting 2 player ad hoc network play, gamers can engage in Co-op and Versus modes with friends, or simply trade items and weapons. Valhalla Knights 2 PSP system is scheduled for release Fall 2008.
Separately, XSEED Games will unveil the company’s first official support of the Nintendo DS with three titles:
Populous
DS:
Based on the original Populous PC classic from Electronic Arts, Populous DS brings a re-imagination of the classic game, which pioneered the God simulation genre. Featuring touch-screen controls that utilize the dual-screens, players manipulate 5 elementally-imbued gods, each with their own unique miracles, within an extensive single-player campaign. Within the multiplayer wireless mode, up to 4 players can unleash earthquakes, tidal waves and raging volcanoes onto rival players’ lands. Populous DS is scheduled for release Fall 2008. The game will be published in Europe by Rising Star Games*, a subsidiary of Marvelous Entertainment.
KORG DS-10:
Designed after the famous KORG MS-10 music synthesizer, KORG DS-10 is a music-creation program for professional and aspiring musicians alike. The sound sources in the KORG DS-10 come from KORG, one of the world’s top musical instrument producers, and no effort was spared in the replication of creating high-quality sounds. The Nintendo DS’s touch-screen controls are utilized to the fullest to provide an authentic feel and operability across a dual-screen layout that is unsurpassed in portable music creation. A 6-track/16-step sequencer enables precise control and provides a wide range of musical possibilities, and up to eight DS units can be linked via wireless connection to play together or to exchange sounds and songs. KORG DS-10 is scheduled for release Fall 2008.
Retro Game Challenge:
An original game based on the popular Japanese GAME CENTER CX TV series, Retro Game Challenge reinvents how classic games are played. Featuring a story-driven progression, players complete short challenges in a wide-variety of fictional retro-games. Specific challenges in shooting, racing, action and even an epic role-playing game are integrated into the story, while the in-game magazines offer cheat codes as well as fake 80’s news stories paying tribute to the rich history of the gaming industry. Released to raving reviews as Game Center CX: Arino’s Challenge in Japan, the game received a Gold Award from Famitsu with a 33/40 review score. Retro Game Challenge is scheduled for release Winter 2008.
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