Making of… Archive

  • The Making of Spectrobes: Beyond the Portals Act 3

    The Making of Spectrobes: Beyond the Portals Act 3

    Act 3 in The Making of Spectrobes: Beyond the Portals video series has landed. Jupiter have a bunch to show off in this third episode, too. Art design, new planets, battle system, character theme songs, Wi-Fi multiplayer. It’s all covered. Previous Episodes: The Making of […]

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  • Legendary Behind the Scenes Round-Up

    Legendary Behind the Scenes Round-Up

    Over the past month or so, Gamecock has produced an epic six-part behind-the-scenes video series chronicling the development of Spark Unlimited’s latest FPS project Legendary. I’ve posted a couple of the previous episodes, but now that the series has come to a close I thought […]

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  • The Making of Spectrobes: Beyond the Portals Act 2

    The Making of Spectrobes: Beyond the Portals Act 2

    The Making of Spectrobes: Beyond the Portals continues today with Disney Interactive Studios’ release of the series’ second episode. Follow along as producer Kentaro Hisai provides a guided tour of the Jupiter studio and introduces the various design teams hard at work making Spectrobes: Beyond […]

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  • The Making of Spectrobes: Beyond the Portals Act 1

    The Making of Spectrobes: Beyond the Portals Act 1

    Victor Lucas continues his rule as king of “making of” video narrators with the start of Disney Interactive’s new Making of Spectrobes: Beyond the Portals series. Act 1, shown below, takes you behind the scenes with the development team at Jupiter who briefly run down […]

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  • Legendary: Behind the Scenes Episode 2

    Legendary: Behind the Scenes Episode 2

    Griffons, werewolves and more werewolves, oh my!

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  • Bionic Commando Rearmed Behind the Scenes Episode 2: Creating the World of Bionic Commando Rearmed

    Bionic Commando Rearmed Behind the Scenes Episode 2: Creating the World of Bionic Commando Rearmed

    Episode 2 of Capcom’s Bionic Commando Rearmed behind-the-scenes series covers the full spectrum of topics behind the recreation process. It’s quite amazing how faithful GRIN is staying to the original game while also infusing BCR with a unique style and feel that takes it to […]

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  • Legendary: Behind the Scenes Episode 1

    Legendary: Behind the Scenes Episode 1

    Release date? Check. Box art? Check. Pre-order bonus? Check. Graphic novel? Check. Legendary info and assets sure are flooding in strong, as chronicled in the update I posted a few moments ago. But hold the phone, there’s one more item I still have to share […]

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  • DC Universe Online Live Walkthrough and Behind-the-Scenes Video

    DC Universe Online Live Walkthrough and Behind-the-Scenes Video

    Told ya media was just rolling in for DC Universe Online. The guys over at the PlayStation Blog recorded a live developer walkthrough from the show floor at Comic-Con, the first place the game is being demoed in playable form. I’ve embedded the footage below. […]

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  • Bionic Commando Rearmed Behind the Scenes Episode 1: Preserving the Bionic Commando Heritage

    Bionic Commando Rearmed Behind the Scenes Episode 1: Preserving the Bionic Commando Heritage

    Capcom today kicks off a three-part “Making of Bionic Commando Rearmed” series with this here first episode entitled Preserving the Bionic Commando Heritage, which, as I’m sure you’ve already surmised, touches on how the classic NES game has been updated for the current generation while […]

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  • [E3 2008] Red Faction: Guerrilla Destruction Dev Diary Part 1: Engine of Destruction

    [E3 2008] Red Faction: Guerrilla Destruction Dev Diary Part 1: Engine of Destruction

    Countless games before have promised fully destructible environments, but Red Faction: Guerrilla looks to be about the only one to actually ever deliver on that promise. I caught a portion of a live demo on G4 the other night and it’s one of the most […]

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