Latest Headlines
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VGBlogger’s Halloween Indie Game Spooktacular: Resurrection
31 October 2021 10:00 PM | No Comments -
Review: Fire Tonight
07 October 2021 11:42 PM | No Comments -
Review: Brave Hand
30 September 2021 11:50 PM | No Comments -
Review: Sweet Home Puzzle
07 June 2021 6:47 PM | No Comments -
Review: Tiny Lands
11 February 2021 11:51 PM | No Comments -
Review: Lost Brothers
04 February 2021 11:34 PM | No Comments -
VGBlogger’s 2020 Super Last Minute Holiday Gift Guide
18 December 2020 7:37 PM | No Comments -
Book Review: Indie Games
03 November 2020 2:45 AM | No Comments
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PS4 Archive
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Snake Pass Slithers Onto PC and Consoles Next Month
Posted on February 15, 2017 | No CommentsSumo Digital’s serpentine collectathon physics platformer Snake Pass has a confirmed North American launch date of March 28th for PC (Steam and Windows 10), PlayStation 4, Switch, and Xbox One. Gamers in Europe get the game a day later, on the 29th. Each console version […] -
Perception Echolocates Onto Xbox One
Posted on February 11, 2017 | No CommentsHaving already revealed the game for PC and PlayStation 4, The Deep End Games and Feardemic have now confirmed that Perception is also coming to Xbox One. The game is expected to launch simultaneously across all three platforms sometime this year. So what’s Perception? A […] -
Impact Winter’s April Launch Means We’re in for a Cold Spring
Posted on February 11, 2017 | No CommentsMojo Bones and Bandai Namco are readying their post-apocalyptic survival game Impact Winter for a springtime April 12th PC launch, followed later on in the year by console releases on PlayStation 4 and Xbox One. Steam pre-purchasing has opened at a price point of $19.99. […] -
Spiders Teases 17th Century Baroque RPG GreedFall
Posted on February 10, 2017 | No CommentsSpiders has announced its next role-playing game project, once again in partnership with publisher Focus Home Interactive. GreedFall, which is scheduled for release in 2018 on PC, PlayStation 4, and Xbox One, takes place in a 17th century European setting inspired by Baroque art. It’s […] -
2D Teddy Bear Souls-like Aegis: Innocence Defends Dreams on Kickstarter
Posted on February 10, 2017 | No CommentsHave you ever dreamed of playing a game that would allow you to sword and board as a fluffy, cuddly teddy bear (donning a blue scarf, no less) in a battle to protect its human charge from nightmares? Well thanks to Stasis Soft, your incredibly […] -
Die For Valhalla is Like Castle Crashers With Viking Possession
Posted on February 6, 2017 | No CommentsIndie studio Monster Couch is bringing the fun and funny with its debut production Die For Valhalla, an arcade beat-em-up in which you get to play as a ghostly Valkyrie capable of taking possession of Vikings–dead or alive–to aid them in their fight to save […] -
Mutant Football League Kicks Off Kickstarter Campaign
Posted on February 3, 2017 | No CommentsJust in time to soak in some of the American football hype surrounding the Super Bowl, Digital Dreams Entertainment has launched a Kickstarter campaign for Mutant Football League. If the name Mutant Football League sounds different yet eerily familiar, that’s because it is. It is […] -
Final Fantasy XII Enters the Zodiac Age in July
Posted on January 31, 2017 | No CommentsSquare Enix’s PlayStation 4 exclusive Final Fantasy XII remaster, subtitled The Zodiac Age, is officially slated to launch on July 11th. In addition to enhanced HD graphics, The Zodiac Age will feature the Zodiac Job System previously only available in the Japanese International Zodiac version […] -
Ubisoft Confirms For Honor Open Beta Schedule
Posted on January 31, 2017 | No CommentsUbisoft’s battlefield melee combat game For Honor is set to kick off its open beta beginning February 9th and running to February 12th. Players will be able to participate on PC, PlayStation 4, and Xbox One. During the open beta, players will have access to […] -
PAX South 2017 Final Impressions
Posted on January 29, 2017 | No CommentsPAX South has come to a close and overall the experience was nothing short of awesome. Unfortunately I was feeling under the weather and ended up leaving the show floor very early on yesterday, so I missed my chance to really dive deep into any demos […]











